Eberk Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His golden hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.
Personality: Eberk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a small toy that he constantly fidgets with.
History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He's since become an addict/alcoholic.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Family. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Blue quartz (9 gp). Citrine (50 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Blue quartz (9 gp). Fire opal (1400 gp). Bloodstone (50 gp). Aquamarine (500 gp). Azurite (9 gp). Zircon (50 gp). Black pearl (500 gp). Black pearl (500 gp). Smoky quartz (50 gp). Aquamarine (500 gp). Chrysoprase (50 gp). Alexandrite (500 gp). Deep green spinel (90 gp). Star ruby (1400 gp). Bloodstone (50 gp). Malachite (9 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item.
Spring In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his beige fur. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Slave, Attractive. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (400 gp). A delicate brass dragon egg (40 gp). Gold dragon comb with red garnet eye (800 gp). Fire opal pendant on a fine gold chain (600 gp). Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2600 gp). Cloth of gold vestments (60 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (600 gp). Black velvet mask with numerous citrines (60 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thradal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Soapmaker mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Slave, Rich. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 20)
Armor Class 11
Hit Points 149 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver chalice with lapis lazuli gems (80 gp). Black velvet mask with numerous citrines (80 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled gold crown (7000 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Major magic item.
Chenna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing a long, red, dusty cloak. She has wavy brown hair. She has a dull look in her gray eyes.
Personality: She likes to make people angry or surprised. A true patriot, Chenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: She has money and likes to spend it; and wants her loneliness to end
Flaws: Antagonistic. Bonds: Military, Rich, Job, Has a crush. Occupation: Spy
Voice: American accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 52 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (80 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (80 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold dragon comb with red garnet eye (1000 gp).
Ranala Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly black, has prominent grey streaks. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Attractive, Family, Military. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 51 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Gentry, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with blue and green striped suspenders. She wears various colorful collared shirts. She wears her auburn hair down. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She has always had a great fascination with Half-Elven culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 2 years later her spouse died after the birth of her son. Heartbroken, Anne never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To unite with her brother; and wants to raise her children well
Flaws: Racist. Bonds: Attractive, Family, Poor, In love. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear ponchos typically of a light green in addition to tight pants. He has moderate length red crest. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (130 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
