Delre Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears just a brown suit. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. She has green eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has since lost track of the people in her past.
Motivation: Revenge; and someone believes her a fraud
Ideals: Persistence. Flaws: Disease, PTSD. Bonds: Family, Enemies. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her clothes are grease stained in places. Her auburn hair, when down, is lengthy. Her eyes are likewise amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Luthra was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Sabotage a competitor.
Flaws: Secretive. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (1600 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Malachite (15 gp). Golden yellow topaz (1600 gp). Obsidian (15 gp). Red spinel (150 gp). Jade (150 gp). Alexandrite (1600 gp). Lapis lazuli (15 gp). Blue sapphire (1600 gp). Tourmaline (150 gp). Aquamarine (1600 gp). Red spinel (150 gp). Coral (150 gp). Citrine (60 gp). Deep blue spinel (1600 gp). Amber (150 gp). Violet garnet (1600 gp). Jasper (60 gp). Malachite (15 gp). Violet garnet (1600 gp).
Lance Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Lance hails from a village terrorized by brigands. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Wants to work out more often; and he wants revenge against brigands
Ideals: Athletic, Extrovert. Bonds: Attractive, Enemies, Nature. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. A miniature golden chest with tiny emeralds lining the top (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.
Ulblyn Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Fortune-teller does. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ulblyn hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Enemies, Attractive. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Moonstone (30 gp). Alexandrite (400 gp). Alexandrite (400 gp). Freshwater pearl (9 gp). Pink pearl (60 gp). Amber (60 gp). Red spinel (60 gp). Chrysoberyl (60 gp). Eye agate (9 gp). Silver pearl (60 gp). Rock crystal (30 gp). Star rose quartz (30 gp). 1 Medium magic item.
Kallista Despair, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears her purple hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. Blue sapphire (900 gp). Clear bright green emerald (3000 gp). Deep blue spinel (700 gp). Tiger eye turquoise (13 gp). Bloodstone (70 gp). Red garnet (60 gp). Freshwater pearl (13 gp). Chrysoberyl (60 gp). Obsidian (13 gp). Alexandrite (700 gp). Brown-green garnet (60 gp). Pink pearl (60 gp). Fire opal (900 gp). Chalcedony (70 gp). Fire opal (900 gp). Iolite (70 gp). Rose (70 gp). Violet garnet (700 gp). Coral (60 gp). Rhodochrosite (13 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in green turtlenecks beneath a yellow coat with violet slacks. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. 1 Medium magic item. 1 Medium magic item.
Trym Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her hair is chestnut and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Locksmith, Trym learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Trym was left her father's suit of armor and trained in its use and care. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Job, Military. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!