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Advanced [show]


Ahrim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His purple hair has been sun bleached extensively. His red eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Attractive, Religious, Military, Enemies. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahrim Hope, Male Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 69 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)12 (+1) 20 (+5)15 (+2)
Skills Arcana +6, Intimidation +7
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555443320

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (170 gp). A small bag of saffron. (20 gp). An abacus with copper, silver and gold markers (170 gp). 1 Medium magic item.


Social Check DCs


Nedda Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a white collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, marred by sweets. Her auburn hair is wavy and long. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Nedda was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job; and doesn't want to be a dyer and was forced into it by her family

Flaws: Ugly. Bonds: Adventurer, Family, Job, Rich. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Nedda Thistletop, Female Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +5, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (2000 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Black velvet mask with numerous citrines (180 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His yellow fur is smooth and relatively long. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Windy hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 7 years later his spouse died after the birth of his son. Heartbroken, Windy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, In love, Enemies. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Windy Timber, Male Tabaxi Druid 16
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Deception +7, Religion +8
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and ruby ring (10000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Bather. His white hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Zaffrab studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Insane, Impulsive, PTSD. Bonds: Nature. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 142 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +9, Survival +9
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Giant
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 1900 pp. Citrine (50 gp). Azurite (9 gp). Carnelian (50 gp). Black star sapphire (500 gp). Iolite (50 gp). Coral (150 gp). Fire opal (500 gp). Aquamarine (1500 gp). Rhodochrosite (9 gp). Azurite (9 gp). Jet (150 gp). Peridot (50 gp). Iolite (50 gp). Rich purple corundum (500 gp). Moonstone (50 gp). Aquamarine (1500 gp). Chalcedony (50 gp). Deep green spinel (150 gp). Hematite (9 gp). Red spinel (150 gp). Citrine (50 gp). Red garnet (150 gp). Coral (150 gp). Sardonyx (50 gp). Moonstone (50 gp). Moss agate (9 gp). Alexandrite (1500 gp). Banded agate (9 gp). Carnelian (50 gp). Silver pearl (150 gp). Bloodstone (50 gp).


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who usually wears his grey robe and has his scythe always slung over his shoulder, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise green.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Adrik was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ruler job and began his own company from there.

Motivation: To reunite with his old friends; and regain custody of his son

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Job, Adventurer. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Adrik Frostbeard, Male Dwarf Druid 17
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 86 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +9, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 9000 gp. Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Iolite (20 gp). Amethyst (150 gp). Rhodochrosite (9 gp). Chrysoberyl (150 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Deep green spinel (150 gp). Sard (20 gp). Chalcedony (20 gp). Obsidian (9 gp). Rock crystal (20 gp). Blue quartz (9 gp). Fire opal (900 gp). Amethyst (150 gp). Eye agate (9 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (9 gp). Jet (150 gp). Pink pearl (150 gp). Rhodochrosite (9 gp). Moonstone (20 gp). Zircon (20 gp). Peridot (20 gp). Rock crystal (20 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Moss agate (9 gp). Malachite (9 gp).


Social Check DCs


Sariel Rothenel, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this southern woman is wearing a long, tan, dusty cloak. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Gifted. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sariel Rothenel, Female Elf Druid 15
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 900 pp. Star ruby (1200 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Carnelian (70 gp). Golden yellow topaz (1100 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Moonstone (70 gp). Amber (90 gp). Golden yellow topaz (1100 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Jasper (70 gp). Sard (70 gp). Moonstone (70 gp). 1 Medium magic item.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He sports a flattop fur cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Great Blossom, Male Tabaxi Druid 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 76 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (1400 gp). Gold cup set with emeralds (12000 gp). Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (50 gp). Silver comb with moonstones (600 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (2000 gp). Finely wrought small gold bracelet (30 gp). Fire opal pendant on a fine gold chain (1400 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold dragon comb with red garnet eye (1200 gp). Carved bone or ivory statuette (30 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (50 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs

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