Bryseis Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears dark leathers with embroidery. Her purple hair is greasy and uncared for. Her silver eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is frequently practicing swordplay.
History: Born in the north to a Bather, Bryseis learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Bryseis was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Job. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Undercommon, Auran, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp.
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has styled his blonde hair well, parting it to the right. He has a dull look in his amber eyes.
Personality: He dislikes all the random violence that takes place in the south. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Pacifist. Flaws: Fearful. Bonds: Religious, Adventurer, Debt. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Abyssal, Celestial
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp. Alexandrite (1600 gp). Moss agate (8 gp). Star rose quartz (20 gp). Violet garnet (1600 gp). Black star sapphire (600 gp). Red spinel (60 gp). Coral (60 gp). Star rose quartz (20 gp). Jasper (20 gp). Chrysoberyl (60 gp). Star ruby (600 gp). Red spinel (60 gp). Chrysoberyl (60 gp). Sardonyx (20 gp). Violet garnet (1600 gp). Jacinth (5000 gp). Tourmaline (60 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Blue quartz (8 gp). Moonstone (20 gp). Pink pearl (60 gp). Blue star sapphire (600 gp). Golden yellow topaz (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Neega Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her brown hair is styled in orderly dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. A small bag of saffron. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item.
Paymon Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He wears his silver hair up. His half smiles and black eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 5 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 44 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Goblin, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Efferil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in tan turtlenecks beneath a pastel coat with yellow slacks. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: Efferil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Efferil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1300 gp). An abacus with copper, silver and gold markers (90 gp). Gold and topaz bottle stopper cork (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Solid gold idol (1100 gp).
Matilda Bradley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a custom-built plate barding that's adorned with grey lining and desert motifs. She is tall, broad shouldered and powerfully built. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of southern immigrants she idolized her mother. Matilda was born on a far southern desert where she grew up under the tutelage of her mother, an expert Doctor. Since then, she has sought to make the best of life.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Citrine (80 gp). Deep blue spinel (200 gp). Tiger eye turquoise (7 gp). Alexandrite (200 gp). Emerald (1000 gp). Malachite (7 gp). Red-brown spinel (40 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Chrysoprase (80 gp). Lapis lazuli (7 gp). Rhodochrosite (7 gp). Golden yellow topaz (200 gp). Moss agate (7 gp). Bloodstone (80 gp). 1 Medium magic item.
Elaim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Elaim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 148 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Moss agate (9 gp). Fire opal (700 gp). Freshwater pearl (9 gp). Fiery yellow corundum (700 gp). Jasper (80 gp). Violet garnet (900 gp). Alexandrite (900 gp). Amber (50 gp). Amber (50 gp). Pink diamond (7000 gp). Star rose quartz (80 gp). Lapis lazuli (9 gp). Sardonyx (80 gp). Eye agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
