Aasathra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses like a well dressed Map Maker does. Her scarlet crest is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Lapis lazuli (15 gp). Moonstone (80 gp). Blue star sapphire (800 gp). Jet (70 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Alexandrite (300 gp).
Willow Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large white tufts of hair around her ears. Her green eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern
Flaws: Ugly, Fearful. Bonds: Job, Rich, Slave, Family. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (150 gp). Solid gold idol (1100 gp). Old masterpiece painting (1000 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Solid gold idol (1100 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Alby, Female Human [Permalink]
Personal [hide]
Description: A 5'2" western woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is short and white. She is very pretty but has cold, dead eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Mary lived on a farm with her mother, near the main road leading to a nearby town. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 65 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Lapis lazuli (4 gp). Aquamarine (1100 gp). Silver pearl (100 gp). Azurite (4 gp). Deep green spinel (100 gp). Violet garnet (1100 gp). Freshwater pearl (4 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Red-brown spinel (100 gp). Tourmaline (100 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Golden pearl (100 gp). Bloodstone (80 gp). Black pearl (1100 gp). Obsidian (4 gp). Emerald (1100 gp). Bloodstone (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Kendal, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She has wavy brown hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Susannah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants her loneliness to end; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Forgetful. Bonds: Family, Has a crush. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a falchion on his belt. His skin is fair and his fingers are delicate and long. He wears his blonde hair up. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Shoemaker, Gomory learned a great deal about his mother's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Fire opal (1000 gp). Iolite (60 gp). Blue quartz (10 gp). Aquamarine (800 gp). Jade (90 gp). Eye agate (10 gp). White pearl (90 gp). Zircon (60 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Chrysoberyl (90 gp).
Claira Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her quarterstaff. She carries with her a set of quarterstaffs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her deerstalker hat is riddled with cuts and holes. She is baby faced.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Claira lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Elven conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Dragonborn compassion; and to unite with her brother
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 35 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling, Gnome, Ignan
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Gold and topaz bottle stopper cork (800 gp). Fire opal pendant on a fine gold chain (1600 gp). A delicate silver chain set with a tourmaline (80 gp). Old masterpiece painting (1600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Medium magic item.
Fabien Beren, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Interpreter does. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Fabien was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gifted student he started as a Fortune-teller, but he got bored and became a Interpreter. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
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