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NPC Generator

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Advanced [show]


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His red fur is greasy and uncared for. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: Art was born in the east. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Art's homeland. Art decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Art Candle, Male Tabaxi Druid 18
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 101 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +9, Insight +9
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 9000 gp. A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled electrum ring (4000 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and ruby ring (7000 gp). An abacus with copper, silver and gold markers (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Rangrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Addict, Disease. Bonds: Poor, Military. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Rangrim Dankil, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)19 (+4) 15 (+2)7 (-2)
Skills Arcana +9, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1800 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1000 gp). Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (180 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Leshanna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. Her hair is silver and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Leshanna Xiloscient, Female Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 39 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 10
Languages Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 900 pp. Zircon (40 gp). Moss agate (13 gp). Deep blue spinel (200 gp). Moss agate (13 gp). Golden yellow topaz (200 gp).


Social Check DCs


Aym Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has chestnut hair. Her silver eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Aym was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and retire the richest woman in the south

Ideals: Entrepeneur, Joker. Bonds: Adventurer, Poor. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Aym Conviction, Female Tiefling Druid 15
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 15
Hit Points 55 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)15 (+2) 6 (-2)10 (+0)
Skills Medicine +3, Performance +5
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Black pearl (1000 gp). Bloodstone (20 gp). Black star sapphire (600 gp). Brown diamond (4000 gp). Sardonyx (20 gp). Star ruby (600 gp). Lapis lazuli (12 gp).


Social Check DCs


Tordrid Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is portly but not overly obese. Her blonde hair is still thick. Her blue eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Tordrid was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tordrid's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Tordrid Aranore, Female Dwarf Druid 17
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 165 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1400 pp. Malachite (6 gp). Sardonyx (50 gp). Citrine (50 gp). Star rose quartz (50 gp). Onyx (50 gp). Chrysoprase (50 gp). Carnelian (50 gp). Jade (60 gp). Jade (60 gp). Blue quartz (6 gp). Alexandrite (300 gp). Azurite (6 gp). Violet garnet (300 gp). Red garnet (60 gp). Red-brown spinel (60 gp). Smoky quartz (50 gp). Blue sapphire (1600 gp). Iolite (50 gp). Star ruby (1600 gp). Pink pearl (60 gp). Rock crystal (50 gp). Jade (60 gp). Banded agate (6 gp). Deep green spinel (60 gp). Deep blue spinel (300 gp). Citrine (50 gp). 1 Medium magic item.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Thamior Caerdonel, Male Elf Druid 16
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills Athletics +8, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. Sapphire pendant on gold chain (2100 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (8000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). Jeweled gold crown (8000 gp). Gold cup set with emeralds (9000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Tyndall, Male Human Druid 15
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 17 (+3)15 (+2)
Skills Perception +8, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 8000 gp. Obsidian (4 gp). Jet (50 gp). Rhodochrosite (4 gp). Alexandrite (1300 gp). Hematite (4 gp). Hematite (4 gp). Chrysoprase (50 gp). 1 Medium magic item.


Social Check DCs

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