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NPC Generator

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Advanced [show]


Fistula Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates drow. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Fistula lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Bonds: Attractive, Enemies, Religious, Family, Rich. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Fistula Cumberbatch, Female Half-Orc Druid 17
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 141 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)5 (-3) 12 (+1)13 (+1)
Skills Performance +7, Stealth +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 3000 gp. Obsidian (13 gp). Star rose quartz (60 gp). Bloodstone (60 gp). Sard (60 gp). Alexandrite (400 gp). Emerald (1400 gp). Blue quartz (13 gp). Blue quartz (13 gp). Deep green spinel (110 gp). Freshwater pearl (13 gp). Alexandrite (400 gp). Chalcedony (60 gp). Golden yellow topaz (400 gp). Obsidian (13 gp). Jade (110 gp). Rose (60 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Moonstone (60 gp). Eye agate (13 gp). Blue quartz (13 gp). Black pearl (400 gp). Fire opal (1400 gp).


Social Check DCs


Fallond Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. His auburn hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: He has a crush on the local Actor; and he feels threatened by others

Ideals: Athletic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Has a crush. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Fallond Rakankrak, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 20 (+5)9 (-1)
Skills Acrobatics +8, Athletics +8
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555443320

Possessions: 800 pp. Moonstone (70 gp). Banded agate (11 gp). Violet garnet (1400 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Moonstone (70 gp). Rock crystal (70 gp). Sard (70 gp). 1 Medium magic item.


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright brown dresses and hats. She keeps her cinnamon fur in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: To end her boredom; and wants to open a new tavern

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Cloak In the Wind, Female Tabaxi Druid 15
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 35 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Azurite (8 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). Amber (160 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.


Social Check DCs


Unvera Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her falchion. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny sapphire earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Gardener

Voice: French accent

Attributes [hide]

Unvera Wildwander, Female Gnome Druid 18
Small (3'0") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 74 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Seven Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is typically in her Locksmith uniform. She has beige fur. She has blue eyes and a pastel hat with a yellow feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Seven's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Seven Of Ivory, Female Tabaxi Druid 16
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 43 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills Insight +5, Investigation +8
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Coral (50 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Black pearl (1200 gp). Blue star sapphire (1500 gp). Malachite (8 gp). Hematite (8 gp). Star ruby (1500 gp). Star rose quartz (30 gp). Eye agate (8 gp). Moonstone (30 gp). Peridot (30 gp). Sard (30 gp). Eye agate (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Hecat Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a greatsword on her belt. She has a slight overbite and is overall scrawny. She has done her best to style her white hair to look like a famous performer. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Hecat is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her singing dream.

Motivation: Doesn't want to be a Gardener and was forced into it by her family.

Ideals: Fighting, Disciplined, Artistic. Flaws: PTSD. Bonds: Family. Occupation: Gardener

Voice: French accent

Attributes [hide]

Hecat Comedy, Female Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +8, Medicine +9
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 5000 gp. Chalcedony (70 gp). Obsidian (10 gp). Carnelian (70 gp). Golden yellow topaz (900 gp). Moonstone (70 gp). Red spinel (140 gp). Violet garnet (900 gp). Rhodochrosite (10 gp). Star ruby (600 gp). Lapis lazuli (10 gp). Golden yellow topaz (900 gp). Sard (70 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Red-brown spinel (140 gp). Onyx (70 gp). Violet garnet (900 gp).


Social Check DCs


Grom Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born on a small isolated farm. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Grom Yeardley, Male Half-Orc Druid 15
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Black pearl (1200 gp). Sardonyx (30 gp). Jasper (30 gp). Obsidian (10 gp). Azurite (10 gp). Zircon (30 gp). Golden yellow topaz (1200 gp). Onyx (30 gp). Red garnet (140 gp). Blue quartz (10 gp). Violet garnet (1200 gp). Lapis lazuli (10 gp). Pink pearl (140 gp). Coral (140 gp). Blue quartz (10 gp). Carnelian (30 gp). Chrysoberyl (140 gp). 1 Medium magic item.


Social Check DCs

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