Chassath Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has done her best to style her blue crest to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Chassath was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Cynical, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Moonstone (80 gp). Tiger eye turquoise (16 gp). Black pearl (600 gp). Moss agate (16 gp). Coral (70 gp).
Oren Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His golden hair is braided into rings. He has a dull look in his violet eyes.
Personality: A skeptical and narcissistic man, Oren's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Joker. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (2300 gp). Fire opal pendant on a fine gold chain (2300 gp).
Nyx Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She sports white long hair. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Nyx will drive conversation. She has a small toy that she constantly fidgets with.
History: Nyx was born in the west. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nyx took refuge in the old dungeon and found the beat up trident and armor she uses now. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her absent father; and many gnolls want her driven away
Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Rose (20 gp). Bloodstone (20 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Coral (160 gp). 1 Medium magic item.
Beatrice Lincoln, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her chestnut hair is matted, messy, and big. Her eyes are amber and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Body Guard business at a young age. After coming to the age of reason, Beatrice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Body Guard job and began her own company from there.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Violet garnet (1300 gp). Alexandrite (1300 gp). Iolite (40 gp). Obsidian (14 gp). Chrysoberyl (90 gp). Eye agate (14 gp). Deep green spinel (90 gp). Citrine (40 gp). Jade (90 gp). Tiger eye turquoise (14 gp). Violet garnet (1300 gp). Chalcedony (40 gp). Chrysoberyl (90 gp). Smoky quartz (40 gp). Iolite (40 gp). Rich purple corundum (700 gp). Sardonyx (40 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
Damakos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses like a well dressed Spice Merchant does. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are black.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Spice Merchant, Damakos learned a great deal about his father's area of expertise. One day when Damakos was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Damakos was heart-stricken from the event, and his mother started working long hours to provde for them. He has set out to sabotage the competition.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 120 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Black opal (900 gp). Chalcedony (30 gp). Deep blue spinel (600 gp). Pink diamond (5000 gp). Rhodochrosite (16 gp). Carnelian (30 gp). Star rose quartz (30 gp). Black pearl (600 gp). Chalcedony (30 gp). Brown-green garnet (130 gp). Black pearl (600 gp). Violet garnet (600 gp). Jet (130 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). Citrine (30 gp). Rhodochrosite (16 gp). Red-brown spinel (130 gp). Jet (130 gp). Brown-green garnet (130 gp). Citrine (30 gp). Moss agate (16 gp). Red spinel (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vanuath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Eccentric and domineering, Vanuath will drive conversation. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and he's in love
Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Military, Nature. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled gold crown (6000 gp). Jeweled electrum ring (6000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.
Karg Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing music.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls.
Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Black opal (1400 gp). Jasper (60 gp). Smoky quartz (60 gp). 1 Medium magic item.
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