Hadarai Floshem, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 100 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: Red garnet (120 gp). Alexandrite (500 gp). Moss agate (10 gp). Iolite (50 gp). Fiery yellow corundum (600 gp). Amethyst (120 gp). Jacinth (4000 gp). Aquamarine (500 gp). Jet (120 gp). Brown-green garnet (120 gp). Golden pearl (120 gp). Jade (120 gp). Iolite (50 gp). Banded agate (10 gp). Moonstone (50 gp). Brown-green garnet (120 gp). Star rose quartz (50 gp). 1 Medium magic item. 1 Medium magic item.
Perra Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern woman, she wears dark leathers with embroidery. She wears a colorful flower in her white crest. Her eyes are likewise red.
Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the south. A freak accident while working with her Dyer father left her crippled. She was granted necromantic powers by her dying brother.
Motivation: Seeks redemption; and her religion dominates her actions
Ideals: Gifted, Extrovert. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Auran, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Emerald (1600 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Bloodstone (60 gp). Chalcedony (60 gp). Peridot (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Irann Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears professional attire. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.
Ideals: Justice, Logical. Bonds: Attractive, Poor, Job. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Mara Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean yellow cloak covering her clean studded leather. She has silver hair. Her eyes are violet and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: Expand her business; and to be a masseuse again
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 15 (+2) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +9 / 4d10+4, Ranged +3 / 4d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Rhodochrosite (4 gp). Red spinel (80 gp). Jet (80 gp). Black pearl (1000 gp). Jasper (40 gp). Onyx (40 gp). Black star sapphire (1200 gp). Aquamarine (1000 gp). Rich purple corundum (1200 gp). Pink pearl (80 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shadow In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her fur is yellow, silky, and of moderate length. Her eyes are blue.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Beggar, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: Wants her loneliness to end; and to reunite with her absent father
Flaws: Shy. Bonds: Attractive, Family, Poor, Job, Has a crush. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Alexandrite (1600 gp). Tiger eye turquoise (9 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Obsidian (9 gp). Citrine (80 gp). Rhodochrosite (9 gp). Chrysoprase (80 gp).
Five Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy pastel pantaloons and a white scarf. She has styled her orange fur well, parting it to the right. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Five was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and obtaining odd cultural elven artifacts is her passion
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Orc, Auran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 12000 gp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Black velvet mask with numerous citrines (150 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item.
Darrow Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His black hair is greasy and uncared for. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Darrow lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Optimist, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Gnome, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
