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NPC Generator

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Advanced [show]


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears many layers of old clothing at all times. His tied-back hair is silver. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Carpenter soon after.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Military, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Erky Gummen, Male Gnome Druid 15
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 127 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Brown-green garnet (160 gp). Rock crystal (30 gp). Tiger eye turquoise (6 gp). Golden pearl (160 gp). Red-brown spinel (160 gp). Zircon (30 gp). Black pearl (1600 gp). Bloodstone (30 gp). Violet garnet (1600 gp). Brown-green garnet (160 gp). Malachite (6 gp). Black opal (500 gp). Silver pearl (160 gp). Golden yellow topaz (1600 gp). Citrine (30 gp). Azurite (6 gp). Aquamarine (1600 gp).


Social Check DCs


Yebe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on her belt. She has slicked back blonde hair. She has blue eyes and a blue hat with a brown feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Yebe was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Sailor job and began her own company from there.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Insane. Bonds: Job, Family, Poor, Adventurer. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Yebe Ningel, Female Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 10000 gp. Silver comb with moonstones (900 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A delicate silver chain set with a tourmaline (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold cup set with emeralds (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. He has shaved his head bald. His green eyes peer out from beneath his feathered brown hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Robert studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the old dungeon and found the beat up axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: In love, Nature, Family. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Robert Hampton, Male Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Deception +5, Nature +8
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maiathah Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: Maiathah was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Seamstress.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Opinionated, Artistic. Bonds: Rich, Job, Attractive, Adventurer. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Maiathah Galanodel, Female Half-Elf Druid 16
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (7000 gp). Jeweled anklet (3000 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Glassblower does. His chestnut hair is cut jaggedly and amateurishly. This amber eyed southerner is not easily forgotten.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Henry Acton, Male Human Druid 17
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Gnome
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 2000 pp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A small bag of saffron. (30 gp). Solid gold idol (200 gp).


Social Check DCs


Andram Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Joker, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Andram Frailty, Male Tiefling Druid 16
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 7
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)8 (-1) 15 (+2)19 (+4)
Skills Deception +9, Performance +9
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +2 / 4d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 900 pp. Malachite (16 gp). Obsidian (16 gp). Citrine (80 gp). Freshwater pearl (16 gp). Jasper (80 gp). White pearl (120 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Aquamarine (1100 gp). Pink pearl (120 gp).


Social Check DCs


Rathkran Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his scarlet crest in a flapper bob. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and to be a fletcher again

Flaws: Selfish, Shy. Bonds: Nature, Job, Adventurer. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Rathkran Shestendeliath, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills History +6, Insight +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Carved bone or ivory statuette (40 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (40 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). 1 Medium magic item.


Social Check DCs

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