Skoth Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He dresses in black turtlenecks beneath a blue coat with grey slacks, and his gloved hand is found clutching a nunchaku. His chestnut hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: Sold as a small child to a necromancer, Skoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: To be a Carpenter again; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 84 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Sapphire pendant on gold chain (800 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (800 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Medium magic item. 1 Medium magic item.
Althaea Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and is wearing a long, violet, dusty cloak. Her left hand appears badly burned and disfigured. Her hair, while still mostly white, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Althaea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Althaea reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin, Aquan, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Wobbles Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the right. His eyes are likewise violet. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.
Motivation: To prove his worth to the world.
Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1800 gp). An abacus with copper, silver and gold markers (130 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.
Oppah Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple tan robe with blue stripes complete with hood and is in decent physical shape. Her auburn hair is singed and shortened. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Military. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 117 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Chalcedony (80 gp). Bloodstone (80 gp). Deep green spinel (110 gp). Sard (80 gp). Deep green spinel (110 gp). Eye agate (13 gp). Aquamarine (1500 gp). Rock crystal (80 gp). Azurite (13 gp). Deep blue spinel (1500 gp). 1 Medium magic item. 1 Medium magic item.
Drogo Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears bulky violet painted plate armor. He keeps his blonde hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Family. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). Solid gold idol (300 gp). Jeweled gold crown (4000 gp). Gold music box (3000 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (1400 gp).
Myathethil Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Tanner uniform. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes peer out from beneath her feathered yellow hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Depressed, Antagonistic, Disease. Bonds: Job. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Black pearl (300 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lilith Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She wears her purple hair down. Her eyes are gold.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Lilith studied abroad. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Poor, Has a crush. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Chalcedony (40 gp). Fiery yellow corundum (800 gp). Star ruby (800 gp). Zircon (40 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Carnelian (40 gp). Chalcedony (40 gp). 1 Minor magic item.
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