Mindartis Aloro, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a tan suit, green shirt, and brown tie, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 23 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 5 (-3) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver comb with moonstones (600 gp).
Leaf Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who tends to wear a large brown jacket, she is not a threatening figure. She keeps her white fur in a pixie cut. Her yellow eyes lackadaisically let the world flow into them.
Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Leaf studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Priest; and she wants to get laid
Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Deep blue spinel (1600 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bardryn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, and a wedding ring on her left hand. She wears her blonde hair up in a very large beehive style do. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Flaws: Sensitive, Antagonistic. Bonds: In love, Attractive, Rich. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 9000 gp. Zircon (30 gp). Sardonyx (30 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Silver pearl (60 gp). White pearl (60 gp). Rhodochrosite (6 gp). Pink diamond (2000 gp). Freshwater pearl (6 gp). Red garnet (60 gp). Amber (60 gp). Hematite (6 gp). Onyx (30 gp). Rich purple corundum (1400 gp). Black star sapphire (1400 gp). Citrine (30 gp). Banded agate (6 gp). Rhodochrosite (6 gp). Golden pearl (60 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pyra Silence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a black scarf, and carries swords. She has styled her black hair well, parting it to the left. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Pyra was born in the south. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (1600 gp). Red garnet (120 gp). Sard (80 gp). Bloodstone (80 gp). Obsidian (14 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Azurite (14 gp). Blue star sapphire (1200 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her black fur. Her green eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away
Ideals: Persistence, Entrepeneur. Bonds: Rich, Attractive, Enemies. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Deep green spinel (100 gp). Emerald (1600 gp). Lapis lazuli (6 gp). Black star sapphire (1600 gp). Red spinel (100 gp). Black pearl (1300 gp). Blue quartz (6 gp). Carnelian (40 gp). Moss agate (6 gp). Rose (40 gp). Peridot (40 gp). Jasper (40 gp). Red garnet (100 gp). Azurite (6 gp). 1 Medium magic item.
Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He is well dressed, constantly wearing a blue suit, black shirt, and red tie, and his gloved hand is found clutching a crossbow. His auburn hair is braided into rings. He has violet eyes and a blue hat with a black feather.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sindri was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting. Flaws: Insane. Bonds: Nature, Poor, Adventurer. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 8
Hit Points 66 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +3 / 5d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Red-brown spinel (100 gp). Obsidian (8 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Rhodochrosite (8 gp). Coral (100 gp). Brown-green garnet (100 gp). Blue quartz (8 gp). Red garnet (100 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Tourmaline (100 gp).
Sannl Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports chestnut long hair. Her face is scarred and worn.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Layabout, who enjoyed hunting, Sannl was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sannl took refuge in the ruined castle and found the beat up longsword and armor she uses now. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 126 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. Golden yellow topaz (900 gp). Bloodstone (60 gp). Red spinel (100 gp). Golden yellow topaz (900 gp). Banded agate (4 gp). Malachite (4 gp). Jade (100 gp). White pearl (100 gp). Black opal (800 gp). Red garnet (100 gp). Peridot (60 gp). Moonstone (60 gp). Violet garnet (900 gp). Red-brown spinel (100 gp). White pearl (100 gp). Hematite (4 gp). Black pearl (900 gp). Aquamarine (900 gp). Violet garnet (900 gp). Lapis lazuli (4 gp). Red garnet (100 gp). Amber (100 gp). Deep green spinel (100 gp). Silver pearl (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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