Gargax Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized emerald on his right hand. His black crest is braided into rings. His eyes, though not visible through his cowl, are gold.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). An abacus with copper, silver and gold markers (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (2400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold music box (3000 gp). Old masterpiece painting (2400 gp).
Mara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She wears tan painted combat armor at almost all times, and her gloved hand is found clutching a sai. Her Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to fit into much smaller and tighter spaces than normal.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 61 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (30 gp). Gold cup set with emeralds (2000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Old masterpiece painting (1500 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (200 gp). A delicate silver chain set with a tourmaline (90 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (200 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp).
Cora Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a colorful flower in her chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.
History: A powerful wizard made her what she is. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Mentor. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Old masterpiece painting (1300 gp). Sapphire pendant on gold chain (2100 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled gold crown (3000 gp). A roughly beaten golden orb (120 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Medium magic item. 1 Medium magic item.
Murgen Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She carries with her a set of scythes on her belt, each one with a jet on the hilt. She keeps her red hair in a flapper bob. She is baby faced.
Personality: She likes to make people angry or surprised. A true patriot, Murgen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Halfling, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Violet garnet (300 gp). Alexandrite (300 gp). Azurite (14 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Blue quartz (14 gp). Amethyst (110 gp). Deep blue spinel (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mardnab Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear blue clothing when she does not wear armor. Her moppish brown hair is in a traditional bowl cut. Her eyes are a pleasant blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with finding treasure.
History: She was born the only child of a wealthy merchant. Mardnab was born on a far northern plains where she grew up under the tutelage of her father, an expert Sailor. She left for the north, certain she would find work there.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Sardonyx (70 gp). Banded agate (16 gp). Coral (150 gp). Citrine (70 gp). Golden yellow topaz (400 gp). Bloodstone (70 gp). Sard (70 gp). Golden yellow topaz (400 gp). Amethyst (150 gp). Chrysoprase (70 gp). Alexandrite (400 gp). 1 Medium magic item.
Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His rusty crest is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Slave Trader, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. 1 Medium magic item.
Manfred Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow, dusty cloak. He is bald on top and has large white tufts of hair around his ears. His green eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a mountains tribe. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Has a crush. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Obsidian (8 gp). Red garnet (80 gp). Tourmaline (80 gp). Smoky quartz (60 gp). Golden yellow topaz (1500 gp). Brown diamond (2000 gp). Eye agate (8 gp). Azurite (8 gp). Obsidian (8 gp). Star rose quartz (60 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1500 gp). Carnelian (60 gp). Azurite (8 gp). Blue quartz (8 gp). Alexandrite (1500 gp). Rhodochrosite (8 gp). Bloodstone (60 gp). Chrysoberyl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
