Grigi Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, white cloak. Her hair is greying and her face has many wrinkles. Her eyes are amber and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great joy in being the best Guard in town.
History: Sold as a small child to a brothel owner, Grigi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: To end her boredom; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Debt. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 133 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. 1 Medium magic item. 1 Medium magic item.
Dharg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears baggy black pantaloons and a green scarf. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He struck the Adventurer job and began his own company from there.
Motivation: To be a Mason again; and sabotage a competitor
Ideals: Opinionated, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Malachite (5 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Obsidian (5 gp). Pink pearl (80 gp). Alexandrite (1100 gp). Black star sapphire (1500 gp). Rich purple corundum (1500 gp). Obsidian (5 gp). Eye agate (5 gp). Rhodochrosite (5 gp). Azurite (5 gp). Black pearl (1100 gp). Carnelian (60 gp). Jasper (60 gp).
Chenna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She keeps her long golden hair kept up in a rat tail. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Chenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the south, but her parents moved at a very young age to the west. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She has achieved small success as a Soapmaker.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Military, Immigrant, Job. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Amber (120 gp). Alexandrite (1600 gp). Chalcedony (20 gp). Alexandrite (1600 gp). Golden pearl (120 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Bloodstone (20 gp). Tiger eye turquoise (15 gp). Pink pearl (120 gp). Golden pearl (120 gp). Star ruby (500 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Pink pearl (120 gp). Freshwater pearl (15 gp). Black opal (500 gp). 1 Medium magic item. 1 Medium magic item.
Ida Bentham, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Carter. She has wavy black hair. She has a dull look in her amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Military, Rich, Job. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Elven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Silver pearl (80 gp). Peridot (50 gp). Citrine (50 gp). Deep green spinel (80 gp). Jet (80 gp). Citrine (50 gp). Moonstone (50 gp). Black opal (500 gp). Deep blue spinel (900 gp). Zircon (50 gp). Black pearl (900 gp). Zircon (50 gp). Bloodstone (50 gp). Rose (50 gp). Coral (80 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Blue quartz (16 gp).
Corkitron Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: A deep hatred of goblins.
Ideals: Persistence, Athletic. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 57 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Moss agate (4 gp). Golden yellow topaz (700 gp). Star rose quartz (20 gp). Jet (70 gp). Deep blue spinel (700 gp). Freshwater pearl (4 gp). Brown-green garnet (70 gp). Citrine (20 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Tiger eye turquoise (4 gp). Red-brown spinel (70 gp). Amethyst (70 gp). Rock crystal (20 gp). Moss agate (4 gp). Coral (70 gp). Iolite (20 gp). Blue sapphire (1300 gp). Violet garnet (700 gp). 1 Medium magic item.
Paymon Music, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Paymon embodies much of what other species detest in the Tieflings. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and retire the richest man in the west
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Aquamarine (1600 gp). Malachite (4 gp). Golden pearl (130 gp). Blue sapphire (500 gp). Moss agate (4 gp). Red spinel (130 gp). Smoky quartz (70 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Onyx (70 gp). Iolite (70 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Black opal (500 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallthra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is braided into rings. She wears an eyepatch.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (900 gp). Chalcedony (30 gp). Black star sapphire (1600 gp). Blue-white diamond (5000 gp). Golden pearl (160 gp). Hematite (6 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!