Kansif Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is white and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kansif is combative with any and all who dare try her patience in the slightest.
History: Born to a Gardener, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Kansif and her spouse have recently divorced.
Motivation: She desires power and/or immortality.
Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 65 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. 1 Medium magic item.
Wobbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His long blonde hair is drawn into a two foot long braid. His eyes are likewise blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a white middle class family as the only child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and to find somewhere to settle down
Flaws: Selfish, Fearful, Mundane. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (40 gp). A roughly beaten golden orb (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Bardryn Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown costume with the symbols of death on her torso. She keeps her black hair in a flapper bob. Her eyes are likewise brown.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the south to a Butcher, Bardryn learned a great deal about her father's area of expertise. In her 16th year, her parents were killed by a orcs raid, leaving Bardryn alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better world.
Motivation: Wants to raise her children well; and meet up once more with her childhood friend
Ideals: Entrepeneur. Bonds: Enemies, Job, Adventurer, Family. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 132 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Black star sapphire (1200 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Smoky quartz (60 gp). Citrine (60 gp). Star rose quartz (60 gp). Red-brown spinel (40 gp). Rhodochrosite (6 gp). Smoky quartz (60 gp). Violet garnet (1600 gp). Bloodstone (60 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Chrysoberyl (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kathra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her tied-back hair is golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Kathra is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: A deep hatred of drow; and she feels kind of lost in life
Flaws: Insomniac, Depressed, Addict. Bonds: Religious, Adventurer, Enemies. Occupation: Miner
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp.
Sekhmet Fate, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears an entirely green suit with grey socks and a vest with buckled shoes. Her red hair is lengthy and is close to two feet long. Her eyes are likewise gold.
Personality: A skeptical and narcissistic woman, Sekhmet's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the east, but her parents moved at a very young age to the south. Sekhmet was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Stableman. She has built up a small fortune and can afford her own way.
Motivation: She's attracted to the PC; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Rich, Immigrant, Has a crush. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Gold cup set with emeralds (11000 gp). A small bag of saffron. (60 gp). An abacus with copper, silver and gold markers (160 gp). Jeweled electrum ring (5000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Medium magic item.
Nordak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Has a crush. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 100 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (2000 gp). 1 Medium magic item.
Alston Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Assassin, who enjoyed hunting, Alston was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and wants to work out more often
Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 4d10-4, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Silver pearl (70 gp). Hematite (4 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (4 gp). Black pearl (700 gp). Chrysoberyl (70 gp). Zircon (30 gp). Lapis lazuli (4 gp). Tourmaline (70 gp). Azurite (4 gp). Onyx (30 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

