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NPC Generator

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Advanced [show]


Godfrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. Godfrey was born on a far southern desert where he grew up under the tutelage of his father, an expert Shipwright. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and gnomish compassion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Godfrey Ridley, Male Human Druid 15
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Blue diamond (8000 gp). Amber (110 gp). Bloodstone (40 gp). Star rose quartz (40 gp). Violet garnet (1100 gp). Red spinel (110 gp). Freshwater pearl (14 gp). Azurite (14 gp). Deep green spinel (110 gp). Golden yellow topaz (1100 gp). Malachite (14 gp). Obsidian (14 gp). Onyx (40 gp). Freshwater pearl (14 gp). Obsidian (14 gp). Obsidian (14 gp). Zircon (40 gp). Peridot (40 gp). Rock crystal (40 gp). 1 Medium magic item.


Social Check DCs


Shamil Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She carries a battered bow and tarnished greatsword as well. Her hair is short and white. She has green eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Shamil has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Shamil Pingun, Female Gnome Druid 16
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 161 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)14 (+2) 10 (+0)18 (+4)
Skills Arcana +7, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 12000 gp. Jade (70 gp). Bloodstone (40 gp). Citrine (40 gp). Peridot (40 gp). Deep blue spinel (500 gp). Bloodstone (40 gp). Malachite (5 gp). Blue quartz (5 gp). Moss agate (5 gp). Malachite (5 gp). Banded agate (5 gp). Citrine (40 gp). Black opal (1100 gp). Banded agate (5 gp). Golden pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Barbena Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, she is an attractive figure. She wears a grey collared shirt and black skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her black hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Gifted from a young age, Barbena studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She is searching for what she claims is her rightful reward.

Motivation: She's in love.

Ideals: Joker, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Barbena Bofdann, Female Dwarf Druid 18
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 164 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 7 (-2)14 (+2)
Skills Acrobatics +8, Insight +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Aquamarine (1600 gp). Tourmaline (70 gp). Peridot (60 gp). Black pearl (1600 gp). Jet (70 gp). Moss agate (14 gp). Carnelian (60 gp). Deep blue spinel (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Manfred Wesley, Male Human Druid 15
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 139 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Arcana +7, Insight +7
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Medium magic item.


Social Check DCs


Audhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Poor, Attractive, Religious. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Audhild Aranore, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 155 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 21 (+5)12 (+1) 18 (+4)2 (-4)
Skills History +6, Survival +9
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1100 pp. Blue star sapphire (500 gp). Brown-green garnet (100 gp).


Social Check DCs


Silaqui Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. Her hair is short and red. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting. Bonds: Attractive, Military, Family. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Silaqui Dalanthan, Female Elf Druid 15
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)7 (-2) 9 (-1)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item.


Social Check DCs


Vlorn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His golden hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Vlorn Shadowquick, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 143 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 19 (+4)11 (+0) 9 (-1)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1400 gp). A roughly beaten golden orb (120 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs

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