Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man dresses like a well dressed Mortician does. His clothes are grease stained in places. His cinnamon fur is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Seamstress profession.
History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Poor, Immigrant. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Embroidered and bejeweled glove (2000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver comb with moonstones (600 gp). Solid gold idol (1000 gp). 1 Medium magic item.
Hethress Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a black costume with the symbols of magic on her torso. Her crest is green and curly. Her gold unseeing eyes seem to look past you.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Hethress was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 11 years.
Motivation: Expand her business.
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Job, Poor. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 44 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Deep blue spinel (1300 gp). Black star sapphire (400 gp). Freshwater pearl (14 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Rich purple corundum (400 gp). Banded agate (14 gp). Violet garnet (1300 gp). Chrysoprase (20 gp). Fire opal (400 gp). Amethyst (150 gp). Azurite (14 gp). Aquamarine (1300 gp). Pink pearl (150 gp). Zircon (20 gp). Pink pearl (150 gp). Chrysoberyl (150 gp). Azurite (14 gp). Black pearl (1300 gp). Chalcedony (20 gp). Eye agate (14 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (14 gp). Rose (20 gp). Carnelian (20 gp). Hematite (14 gp). Fiery yellow corundum (400 gp). 1 Medium magic item.
Altho Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has white hair. He wears round tiny glasses practically rammed into his face.
Personality: This man loves music and to teach people music more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Altho took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 158 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). A delicate silver chain set with a tourmaline (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Jeweled anklet (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Sapphire pendant on gold chain (1000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (110 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (300 gp). 1 Major magic item.
Lidda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many brown ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a necromancer, Lidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and sabotage a competitor
Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Mentor, Adventurer. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 17
Hit Points 122 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 22 (+6) | 12 (+1) | 18 (+4) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Druidic, Ignan
Attacks Melee +4 / 5d6-2, Ranged +12 / 5d6+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1700 pp.
Vepar Sage, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her chestnut hair is lengthy and is close to two feet long. Her eyes are red and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Vepar embodies much of what other species detest in the Tieflings. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born at the edge of vast mountains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Nature. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 18000 gp. Gold and topaz bottle stopper cork (500 gp). Gold and ruby ring (4000 gp). A delicate silver chain set with a tourmaline (20 gp). Gold dragon comb with red garnet eye (500 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (20 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (1200 gp).
Nirgel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and brown tie. He carries a battered falchion and tarnished bastard sword as well. His brown hair, when down, is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Terran
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled electrum ring (2000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2000 gp).
Conrad Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet shirt with thin black vertical stripes and green pants. His broad hat is riddled with cuts and holes. His eyes are likewise hazel.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Jet (70 gp). Hematite (16 gp). Chrysoprase (50 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Blue sapphire (600 gp). Obsidian (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!