Gorgûm Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has shaved his head bald. He has several tiny amber earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Gorgûm studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure.
Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Rich, Job. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). 1 Medium magic item.
Jade Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems, and she perpetually has her axe ready. She has styled her white fur well, parting it to the left. Her eyes are likewise blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a small toy that she constantly fidgets with.
History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Azurite (13 gp). Chalcedony (80 gp). Rich purple corundum (900 gp). Deep green spinel (50 gp). Onyx (80 gp). Golden yellow topaz (400 gp). Rock crystal (80 gp). Blue quartz (13 gp). Rock crystal (80 gp). Aquamarine (400 gp). Malachite (13 gp). Violet garnet (400 gp). Brown-green garnet (50 gp). Blue star sapphire (900 gp). Moonstone (80 gp). White opal (900 gp). Violet garnet (400 gp). Onyx (80 gp). Hematite (13 gp). Bloodstone (80 gp). Bloodstone (80 gp). Bloodstone (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drogo Kent, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a brown wide-brimmed hat and brown clothes. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich southern family. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He has worked as a Performer like his mother before him.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Opinionated, Athletic. Bonds: Job, Rich, Military. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Celestial, Halfling
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Chalcedony (20 gp). Pink pearl (100 gp). Alexandrite (200 gp). Zircon (20 gp). Freshwater pearl (10 gp). Golden pearl (100 gp). White opal (1200 gp). 1 Medium magic item.
Valorean Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his rusty crest in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Mentor. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Halfling, Ignan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gomory Lindsay, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Architect, who enjoyed hunting, Gomory was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Athletic, Justice. Bonds: Attractive, Enemies, Nature, Family. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). A roughly beaten golden orb (140 gp). Sapphire pendant on gold chain (2900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Silver comb with moonstones (1000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Black velvet mask with numerous citrines (140 gp). Solid gold idol (400 gp). 1 Medium magic item.
Drenna Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. With wild silver hair. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born to loving parents in a slum to the north. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes her a fraud; and a deep hatred of dire rats
Ideals: Athletic. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Fire opal (1200 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Rose (70 gp). Bloodstone (70 gp). Aquamarine (200 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Black star sapphire (1200 gp). Obsidian (6 gp). Alexandrite (200 gp). Jasper (70 gp). Rhodochrosite (6 gp). Onyx (70 gp). Carnelian (70 gp). 1 Medium magic item. 1 Medium magic item.
Alexandre Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his auburn hair to look like a famous performer. His eyes are gray and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Sensitive. Bonds: Poor, Job, Slave. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp.
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Their contribution stands as a beacon of hope for all adventurers!