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NPC Generator

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Advanced [show]


Damaia Revile, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, blue shirt, and brown tie. She has a moderate pudge and is not very fit. Her dark red hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Bookbinder, Damaia learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Damaia Revile, Female Tiefling Druid 16
Medium (4'11") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 133 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Medicine +8, Nature +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. With wild blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eida is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Cook profession.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To be a Cook again; and she'd like to take her coworkers down a peg

Flaws: Insane, Depressed. Bonds: Immigrant, Job, Nature. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Eida Underbough, Female Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 129 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 12000 gp. Sapphire pendant on gold chain (2200 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emma Nibley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of orcs once and for all.

History: Born in the east her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by orcs. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Flaws: Cynical. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Emma Nibley, Female Human Druid 17
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 151 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)7 (-2) 8 (-1)9 (-1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 5000 gp. Deep green spinel (120 gp). Chrysoberyl (120 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Pink pearl (120 gp). Deep green spinel (120 gp). Aquamarine (1500 gp). Star rose quartz (20 gp). Iolite (20 gp). Jasper (20 gp). Azurite (9 gp). Freshwater pearl (9 gp). Rich purple corundum (1000 gp). Rhodochrosite (9 gp). Bloodstone (20 gp). Moss agate (9 gp). Deep blue spinel (1500 gp).


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and white pants, and he perpetually has his shield ready. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Depressed, PTSD. Bonds: Immigrant. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Yardley, Male Human Druid 17
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +8, History +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 800 pp. Blue-white diamond (8000 gp). Eye agate (10 gp). Amber (150 gp). Rhodochrosite (10 gp). Star ruby (700 gp). Jade (150 gp). Moonstone (80 gp). Sard (80 gp). Obsidian (10 gp). Chalcedony (80 gp). Black pearl (1400 gp). Hematite (10 gp).


Social Check DCs


Heward Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports grey clothing, slightly heavier than average wear. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small mountains village. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Kent, Male Human Druid 17
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 108 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 3000 gp. Chrysoprase (60 gp). Obsidian (15 gp). Chrysoberyl (110 gp). Blue quartz (15 gp). Iolite (60 gp). Rock crystal (60 gp). Eye agate (15 gp). Chrysoprase (60 gp). Star rose quartz (60 gp). Black star sapphire (1600 gp). Banded agate (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has no fur. His green eyes peer out from beneath his wide-brimmed brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He is content; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Druid 16
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (600 gp). An abacus with copper, silver and gold markers (70 gp). Cloth of gold vestments (70 gp). Sapphire pendant on gold chain (1900 gp). Solid gold idol (600 gp). Jeweled gold crown (6000 gp). Solid gold idol (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Goroth Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His golden hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Stableman, Goroth learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Optimist. Bonds: Job, In love, Nature, Adventurer, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Goroth Spalding, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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