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NPC Generator

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Advanced [show]


Shaena Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is braided into rings. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she's repulsed by the pc

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Mentor, Guardian. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Shaena Copperkettle, Female Halfling Druid 18
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 135 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Athletics +8
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven, Draconic
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 17000 gp. Cloth of gold vestments (170 gp). Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (170 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (2200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold cup set with emeralds (9000 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp). Sapphire pendant on gold chain (2200 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His red hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Mortician profession.

History: He was born at the edge of vast island. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Expand his business; and marry his sister to traveling adventurers

Flaws: Emotional. Bonds: Rich, Job, Nature, Adventurer, Family. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Halimath Siannodel, Male Elf Druid 15
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. Her left hand appears badly burned and disfigured. She has moderate length chestnut hair. Her eyes are blue and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She is greedy; and a strong sense of loyalty to half-elven people

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Adventurer, Mentor. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Eida Fastfoot, Female Halfling Druid 17
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 70 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)20 (+5)
Skills Animal Handling +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 12000 gp. Amethyst (120 gp). Chrysoprase (60 gp). Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Rose (60 gp). Zircon (60 gp). Deep blue spinel (1300 gp). Blue sapphire (700 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). Amethyst (120 gp). Fiery yellow corundum (700 gp). Violet garnet (1300 gp). Azurite (16 gp). Aquamarine (1300 gp). Black star sapphire (700 gp). Silver pearl (120 gp). Hematite (16 gp). Golden yellow topaz (1300 gp). Rhodochrosite (16 gp). Zircon (60 gp). Aquamarine (1300 gp). Pink pearl (120 gp). 1 Medium magic item.


Social Check DCs


Yvonne Haley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She dresses like a well dressed Cartwright does, marred by chocolates. She wears her chestnut hair up. Her fierce blue eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Yvonne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Yvonne studied abroad. Brilliant and gifted she never wanted to apply herself. She struck the Cartwright job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Yvonne Haley, Female Human Druid 16
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 106 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)19 (+4)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Deep blue spinel (1200 gp). Star rose quartz (30 gp). Deep green spinel (50 gp). Smoky quartz (30 gp). Fire opal (1200 gp). Tiger eye turquoise (7 gp). Pink pearl (50 gp). Black pearl (1200 gp). Blue sapphire (1200 gp). Star rose quartz (30 gp). Moss agate (7 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Moss agate (7 gp). Jacinth (2000 gp). Hematite (7 gp). Jasper (30 gp). Obsidian (7 gp). Chalcedony (30 gp). Jet (50 gp). Pink pearl (50 gp). Citrine (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pígug Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a large white jacket. His black hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Immigrant, Poor, Adventurer. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Pígug Burton, Male Half-Orc Druid 15
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Sapphire pendant on gold chain (2800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Old masterpiece painting (1400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a violet scarf. He has styled his red hair well, parting it to the right. His skin is flawless and his blue eyes scan people very quickly.

Personality: He acts crazy and hedonistic. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Attractive, Military, Religious, Mentor. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Fallond Burrowfound, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Deception +5, History +8
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Druidic, Ignan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Rhodochrosite (10 gp). White pearl (50 gp). Aquamarine (400 gp). Banded agate (10 gp). Fiery yellow corundum (1300 gp). Azurite (10 gp). Zircon (60 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Jet (50 gp). Sardonyx (60 gp). Obsidian (10 gp). Chrysoberyl (50 gp). Golden yellow topaz (400 gp). Jet (50 gp). Golden pearl (50 gp). Jasper (60 gp). Amber (50 gp). Banded agate (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Skelton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey Stetson hat and grey clothes. Her golden hair is braided into rings. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Sybil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the north, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Nature, Adventurer. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Sybil Skelton, Female Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 17 (+3)12 (+1)
Skills Medicine +8
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 2000 gp. Deep blue spinel (600 gp). Red garnet (50 gp). Blue sapphire (1100 gp). Silver pearl (50 gp). Golden yellow topaz (600 gp). Pink pearl (50 gp). Fire opal (1100 gp). Black pearl (600 gp). Iolite (70 gp). Obsidian (5 gp). Violet garnet (600 gp). Sardonyx (70 gp).


Social Check DCs

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