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NPC Generator

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Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze, and sports empty pouches on his belt. His cinnamon fur is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. After coming to the age of reason, Ethereal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Stableman

Voice: American accent

Attributes [hide]

Ethereal Timber, Male Tabaxi Druid 18
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 148 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills History +7, Insight +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A roughly beaten golden orb (90 gp). Old masterpiece painting (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Sapphire pendant on gold chain (800 gp). 1 Medium magic item.


Social Check DCs


Salasar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Dilettante does. His blue crest is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Stableman profession.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Salasar Baharoosh, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Investigation +8, Medicine +6
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 pp. Rose (70 gp). Amber (80 gp). Blue-white diamond (5000 gp). Moonstone (70 gp). Lapis lazuli (4 gp). Eye agate (4 gp). Black pearl (500 gp). Azurite (4 gp). Azurite (4 gp). Deep blue spinel (500 gp). Moonstone (70 gp). Malachite (4 gp). 1 Medium magic item.


Social Check DCs


Jillian Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears white trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. She has chestnut hair. She has a dull look in her violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jillian took refuge in the ruined castle and found the beat up dagger and armor she uses now. After a long history of fighting, Jillian and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Jillian Goldfound, Female Halfling Druid 19
Small (2'10") Halfling, Lawful Good (CR 19)
Armor Class 14
Hit Points 128 (19d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +6, Persuasion +8
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 6000 gp. Citrine (20 gp). Red spinel (80 gp). Chrysoprase (20 gp). Chalcedony (20 gp). Rhodochrosite (14 gp). Banded agate (14 gp). 1 Major magic item.


Social Check DCs


Osah Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. Through the years after Osah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Osah's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Osah and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: In love, Attractive. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Osah Dischord, Female Tiefling Druid 18
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 87 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Insight +9, Investigation +8
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1300 pp. Sapphire pendant on gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered and bejeweled glove (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). A silver and pearl hairclip (40 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1700 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her white hair is kept up in a ponytail inside a deerstalker hat. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Myria was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Myria Warmwater, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 300 pp. Chrysoberyl (110 gp). Golden pearl (110 gp). Zircon (50 gp). Amethyst (110 gp). Sardonyx (50 gp). Blue star sapphire (1200 gp). Golden pearl (110 gp). Golden pearl (110 gp). 1 Medium magic item.


Social Check DCs


Millicent Branson, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and green robe with the hood down. She has a moderate pudge and is not very fit. Her hair is red and very short. She has several tiny amber earrings on each ear.

Personality: She has always had a great fascination with Dwarven culture. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Millicent began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many dire rats want her driven away; and she is greedy

Ideals: Entrepeneur. Flaws: Racist, Selfish. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Millicent Branson, Female Human Druid 17
Medium (4'9") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Performance +7
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 5000 gp. Red spinel (70 gp). Bloodstone (30 gp). Obsidian (7 gp). Bloodstone (30 gp). Obsidian (7 gp). Deep green spinel (70 gp). Silver pearl (70 gp). Lapis lazuli (7 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Carnelian (30 gp). Moss agate (7 gp). Malachite (7 gp). Golden yellow topaz (1000 gp). Malachite (7 gp). Iolite (30 gp). Obsidian (7 gp). Rhodochrosite (7 gp). Deep blue spinel (1000 gp). Black star sapphire (1500 gp). Onyx (30 gp). Golden yellow topaz (1000 gp). Banded agate (7 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Locksmith uniform. He is muscular with a powerful set of arms. His blonde hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Tailor, but he got bored and became a Locksmith. He has drifted from career to career and currently works as a Locksmith.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Disease, Shy, Fearful. Bonds: Job, Rich. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Glim Murnig, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 pp. Tiger eye turquoise (9 gp). Violet garnet (1200 gp). Jasper (80 gp). Emerald (1300 gp). Deep green spinel (140 gp). Sardonyx (80 gp). Blue quartz (9 gp). Black pearl (1200 gp). Bloodstone (80 gp). Bloodstone (80 gp). Eye agate (9 gp). Blue quartz (9 gp). Red-brown spinel (140 gp). Golden pearl (140 gp). Tourmaline (140 gp).


Social Check DCs

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