Jo Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a red cloak and cross-gartered black stockings. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her sister's freedom.
Motivation: To end her boredom; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Family, Religious. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. 1 Medium magic item. 1 Medium magic item.
Herleva Harper, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has a long white ponytail with little hanging trinkets. Her green eyes are passionate and lively.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Herleva studied abroad. From there she went from mercenary job to mercenary job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant, Job. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Carved bone or ivory statuette (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.
Bilbron Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Born in the east to a Bricklayer, Bilbron learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He inherited the family business which he has now maintained for 2 years.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Professionalism, Entrepeneur, Impeccable. Bonds: Job, Family. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Dwarven, Halfling, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Alexandrite (600 gp). Banded agate (13 gp). Moss agate (13 gp). Chrysoprase (60 gp). Jet (140 gp). 1 Minor magic item.
Leaf Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her crossbow. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy gray fur. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Fire opal (800 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Jasper (80 gp). Jet (150 gp). Zircon (80 gp). Alexandrite (800 gp). Black pearl (800 gp). White opal (800 gp). Rich purple corundum (800 gp). Violet garnet (800 gp). Malachite (7 gp). Chalcedony (80 gp). Bloodstone (80 gp). Smoky quartz (80 gp).
Himo Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a simple blue robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: To reunite with his old friends; and to get a good night's sleep
Ideals: Gifted, Joker. Flaws: Insomniac. Bonds: Slave, Adventurer. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Draconic, Druidic, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (100 gp). A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item. 1 Medium magic item.
Diggory Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, yellow cloak. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Diggory wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Diggory was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Barkeep.
Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Disciplined. Bonds: Has a crush, Family, Job, Enemies. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Black star sapphire (1200 gp). White pearl (140 gp). Alexandrite (1400 gp). Banded agate (12 gp). Moonstone (80 gp). Hematite (12 gp). Deep blue spinel (1400 gp). Star rose quartz (80 gp). Deep blue spinel (1400 gp). Sard (80 gp). Fiery yellow corundum (1200 gp). Amethyst (140 gp). Jet (140 gp). Deep blue spinel (1400 gp). Amethyst (140 gp). Chrysoberyl (140 gp). Black pearl (1400 gp). Hematite (12 gp). Blue star sapphire (1200 gp). Smoky quartz (80 gp).
Helgret Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Religious. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 18
Languages Common, Dwarven, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. Alexandrite (500 gp). Deep blue spinel (500 gp). Bloodstone (30 gp). Fiery yellow corundum (1400 gp). Chalcedony (30 gp). 1 Medium magic item.
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