Mastema Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" northern woman, she wears a green tunic with black highlights, and long violet pants that bunch up around her shoes. Her dark red hair is greasy and uncared for. Her eyes are likewise black.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 85 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1900 pp. Violet garnet (400 gp). Sardonyx (50 gp). Jade (80 gp). Moonstone (50 gp). Alexandrite (400 gp). 1 Medium magic item.
Lance Gresham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey tunic with brown highlights, and long red pants that bunch up around his shoes. His auburn hair is long and unkept. His brown eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Impulsive. Bonds: Family, Rich, Immigrant, Debt. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Jeweled electrum ring (6000 gp). Gold cup set with emeralds (12000 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A delicate silver chain set with a tourmaline (100 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Adrik Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man sports brown clothing, slightly heavier than average wear, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Cook, Adrik learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and further expansion of business
Ideals: Gifted. Bonds: Guardian, Job, Nature, Has a crush. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 83 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (70 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Medium magic item. 1 Medium magic item.
Nalral Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His silver hair is lengthy. His blue eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Secretive, Disease. Bonds: Attractive, Job, Slave. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved bone or ivory statuette (50 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Kensley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is renowned for her bright brown dresses and hats. She keeps her brown hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Priest business at a young age. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the south; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Addict, Impulsive. Bonds: Job, Adventurer. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. White pearl (70 gp). Blue sapphire (700 gp). Rhodochrosite (16 gp). Chrysoberyl (70 gp). Bloodstone (80 gp). Freshwater pearl (16 gp). Amber (70 gp). Rose (80 gp). 1 Medium magic item.
Naal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a blue poncho over his likewise colored trousers and shirt. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are amber.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: Naal was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp.
Chem Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady black eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 21 (+5) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Deep green spinel (110 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Malachite (12 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Onyx (60 gp). Iolite (60 gp). Aquamarine (1100 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!