Millicent Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her golden hair is matted, messy, and big. Her fierce violet eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Shoemaker, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Masseuse like her father before her.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new masseuse responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Mentor. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Tiger eye turquoise (8 gp). Hematite (8 gp). Sardonyx (50 gp). Aquamarine (1100 gp). 1 Medium magic item. 1 Medium magic item.
Miles Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. He has gleaming, smiling hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Poor. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 5 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Blue star sapphire (1400 gp). Coral (160 gp). Rhodochrosite (6 gp). Black opal (1400 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Tiger eye turquoise (6 gp). Jasper (70 gp). Iolite (70 gp). Aquamarine (600 gp). Red garnet (110 gp). Hematite (6 gp). Zircon (70 gp). Sardonyx (70 gp). Alexandrite (600 gp). Fiery yellow corundum (1300 gp). Chalcedony (70 gp). Chrysoberyl (110 gp). Iolite (70 gp). Deep blue spinel (600 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His yellow fur is thinning but still full. His green eyes peer out from beneath his top pastel hat.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Disease. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold music box (3000 gp). 1 Medium magic item.
Spring Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. She has black fur. Her amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the north to a Tailor, Spring learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Spring and her spouse have recently divorced.
Motivation: Further expansion of business; and to be a adventurer again
Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). An abacus with copper, silver and gold markers (140 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and to protect his home
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Rich. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal, Draconic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
Nala Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of death around her neck, and a halberd on her belt. She sports a flattop crest cut. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Passionate, Philantrophist. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Finely wrought small gold bracelet (50 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
