Rangrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Miller. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting, Logical, Athletic. Flaws: Selfish. Bonds: Attractive. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 20)
Armor Class 14
Hit Points 117 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +6 / 5d10+0, Ranged +10 / 5d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 23000 gp. Gold and ruby ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (900 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (400 gp). Jeweled electrum ring (6000 gp). Solid gold idol (400 gp). Silver comb with moonstones (300 gp).
Ilde Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is typically in her Crown-heir uniform. She has no hair. Her violet eyes peer out from beneath her top grey hat.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a Architect, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now owns her own business.
Motivation: To be a Architect again; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 105 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Tourmaline (60 gp). Citrine (20 gp). Zircon (20 gp). Azurite (16 gp). Chrysoberyl (60 gp). Obsidian (16 gp). Star ruby (600 gp). Pink pearl (60 gp). Golden pearl (60 gp). Zircon (20 gp). Deep blue spinel (1400 gp). Moss agate (16 gp). Fire opal (600 gp). Jasper (20 gp). Violet garnet (1400 gp). Coral (60 gp). Rose (20 gp). Lapis lazuli (16 gp). Blue star sapphire (600 gp). Jet (60 gp). Brown-green garnet (60 gp). Lapis lazuli (16 gp). Bloodstone (20 gp). Eye agate (16 gp). Hematite (16 gp). Banded agate (16 gp).
Altho Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His white hair is lengthy. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Military, Enemies. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Old masterpiece painting (2000 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp). Black velvet mask with numerous citrines (160 gp). A delicate brass dragon egg (30 gp). Old masterpiece painting (2000 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item.
Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brass crest is smooth and relatively long. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Shedinn and his spouse have recently divorced.
Motivation: He wants to get laid; and wants a kiss
Flaws: Antagonistic, Impulsive. Bonds: Military, Family, Has a crush. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1200 pp. Chrysoberyl (70 gp). Golden yellow topaz (800 gp). Blue star sapphire (1100 gp). Amber (70 gp). Jade (70 gp). Rock crystal (40 gp). Amethyst (70 gp). Peridot (40 gp). Freshwater pearl (5 gp). Jade (70 gp). Jade (70 gp). Coral (70 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Red-brown spinel (70 gp). Citrine (40 gp).
Wiggan Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a plains tribe. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: To be a Spice Merchant again; and sabotage a competitor
Ideals: Fighting. Bonds: Attractive, Slave, Nature, Job. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 52 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Golden yellow topaz (900 gp). Amethyst (40 gp). Red-brown spinel (40 gp). Banded agate (4 gp). Red-brown spinel (40 gp). Golden pearl (40 gp). Freshwater pearl (4 gp). Brown-green garnet (40 gp). Lapis lazuli (4 gp). Onyx (70 gp). Lapis lazuli (4 gp). Fiery yellow corundum (900 gp). Tourmaline (40 gp). Banded agate (4 gp). Hematite (4 gp). Tourmaline (40 gp). Red-brown spinel (40 gp). Sard (70 gp). Violet garnet (900 gp). 1 Medium magic item. 1 Medium magic item.
Trym Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a large brown jacket. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes peer out from beneath his Stetson brown hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he would like to get married and retire
Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp.
Arannis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a greatsword. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small mountains village. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Miller; and wants a kiss
Flaws: Disease, Depressed. Bonds: Adventurer, Nature, Has a crush. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 83 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Violet garnet (800 gp). Rose (80 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Sardonyx (80 gp). Eye agate (8 gp). Sardonyx (80 gp). Rich purple corundum (1300 gp). Eye agate (8 gp). Aquamarine (800 gp). Blue quartz (8 gp). Jasper (80 gp). Jet (120 gp). Brown-green garnet (120 gp). Alexandrite (800 gp). Hematite (8 gp). Moss agate (8 gp). Black opal (1300 gp). Black opal (1300 gp). Malachite (8 gp). Lapis lazuli (8 gp). Citrine (80 gp). Rock crystal (80 gp). Star ruby (1300 gp). Black opal (1300 gp). Amethyst (120 gp). Freshwater pearl (8 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Chrysoprase (80 gp). 1 Medium magic item. 1 Medium magic item.
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