Eridred Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her right hand appears badly burned and disfigured. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are violet and catlike.
Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Ploughman profession.
History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken from her home at a very young age. She became a Seamstress soon after.
Motivation: Further expansion of business; and to be a ploughman again
Ideals: Gifted. Bonds: Job, Poor, Slave. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 4 (-3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 gp. 1 Medium magic item.
Ernest Landon, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple blue line shooting up and back down, and he perpetually has his rapier ready. He keeps his black hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Artistic. Bonds: Rich, Job. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 700 pp. Eye agate (14 gp). Pink diamond (2000 gp). Malachite (14 gp). Moss agate (14 gp). Azurite (14 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). Red-brown spinel (90 gp). Lapis lazuli (14 gp). Rose (30 gp). Rose (30 gp). Blue star sapphire (1100 gp). Violet garnet (1000 gp). Peridot (30 gp). Obsidian (14 gp). Deep blue spinel (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Murook Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman wears very tight pants and wife beaters, though occasionally she sports a white coat. Her clothes are grease stained in places. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Murook grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: She's looking for her big break.
Ideals: Opinionated. Flaws: Forgetful. Bonds: Poor, Immigrant, Adventurer. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 34 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Silver comb with moonstones (500 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.
Emmeline Langley, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her longbow. She keeps her white hair in a flapper bob. Her green eyes peer out from beneath her deerstalker brown hat.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also has developed a complete distrust of the Sellsword profession.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's in love; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Entrepeneur. Bonds: Job, Rich, Has a crush. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Golden yellow topaz (1400 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Star ruby (600 gp). Smoky quartz (60 gp). Moss agate (16 gp). Moss agate (16 gp). Violet garnet (1400 gp). Moss agate (16 gp). Red-brown spinel (40 gp). Blue sapphire (600 gp). 1 Medium magic item.
Jelenneth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her left hand appears badly burned and disfigured. Her moppish black hair is in a traditional bowl cut. She wears a mask on her face.
Personality: Jelenneth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful necromancer made her what she is. Over the years she perfected her riding and shooting skills. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Dwarven compassion; and find a way to reverse the transformation of her brother
Ideals: Extrovert, Philantrophist. Bonds: Mentor, Nature. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (2400 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Black velvet mask with numerous citrines (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traulam Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue costume with the symbols of the sun god on her torso. Her golden hair is singed and shortened. Her gray eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She plays an instrument quite well.
History: She was born in the east, but her parents moved at a very young age to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Cartwright.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Pink pearl (40 gp). Golden yellow topaz (1600 gp). Red-brown spinel (40 gp). Rhodochrosite (13 gp). Alexandrite (1600 gp). Moss agate (13 gp). Zircon (30 gp). Pink pearl (40 gp). Deep blue spinel (1600 gp).
Oppleby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. With a patchy blonde beard and wild blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Hunter in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Job, Family. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
