Mâku Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear ponchos typically of a light white in addition to tight pants. With a patchy white beard and wild white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He's since become an addict/alcoholic.
Motivation: He wants revenge against drow; and he's repulsed by the pc
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Slave, Enemies. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Peridot (30 gp). Jasper (30 gp). Golden yellow topaz (300 gp). Blue star sapphire (1200 gp). Chrysoberyl (40 gp). Onyx (30 gp). Black pearl (300 gp). Malachite (15 gp). Blue sapphire (1200 gp). Carnelian (30 gp). Jasper (30 gp). Golden yellow topaz (300 gp). 1 Medium magic item.
Ovina Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She is portly but not overly obese. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Always inclined to offer people food she seems plenty friendly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Rich, Family. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 9000 gp. Aquamarine (700 gp). Smoky quartz (20 gp). Iolite (20 gp). White pearl (160 gp). Deep blue spinel (700 gp). Carnelian (20 gp). Tiger eye turquoise (10 gp). Iolite (20 gp). Golden pearl (160 gp). Silver pearl (160 gp). Golden yellow topaz (700 gp). Rose (20 gp). Bloodstone (20 gp). Tourmaline (160 gp).
Trym Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" western man, he wears a fancy violet suit. His black hair is lengthy and is close to two feet long. His eyes are brown.
Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He also hits on women, regardless of circumstances.
History: The child of a Mercenary, who enjoyed hunting, Trym was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Adventurer, Guardian. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 121 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Rock crystal (50 gp). Black star sapphire (800 gp). Black pearl (800 gp). Chrysoberyl (90 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Carnelian (50 gp).
Valorean Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He has gleaming, smiling gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 8 years old his parents immigrated from the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Gifted, Athletic. Bonds: Attractive, Rich, Immigrant, In love. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 13
Hit Points 147 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 17000 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (600 gp). Solid gold idol (600 gp). 1 Major magic item.
Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is smooth and relatively long. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Uraim was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Persistence, Fighting. Flaws: Ugly. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 124 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 19 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Rock crystal (20 gp). Hematite (10 gp). Moss agate (10 gp). Coral (50 gp). Jasper (20 gp). Black pearl (900 gp).
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His beige fur is knotted and matted. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Immigrant, Attractive. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 68 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Amber (150 gp). Blue star sapphire (600 gp). Brown-green garnet (150 gp). Eye agate (4 gp). Rose (60 gp). Tourmaline (150 gp). Peridot (60 gp). Tiger eye turquoise (4 gp). Alexandrite (400 gp). Jasper (60 gp). Rhodochrosite (4 gp). Aquamarine (400 gp). Coral (150 gp). Violet garnet (400 gp).
Seraphina Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her red boots flare out at the collars. She has a slight overbite and is overall scrawny. She has wavy golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Engraver.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 135 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +10
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 13000 gp. Moonstone (40 gp). Deep blue spinel (1500 gp). Amethyst (80 gp). Peridot (40 gp). Fiery yellow corundum (800 gp). Moss agate (8 gp). Hematite (8 gp). Citrine (40 gp). Azurite (8 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Golden pearl (80 gp). 1 Major magic item.
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