Emerald Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an entirely pastel suit with violet socks and a vest with buckled shoes. Her black fur is braided into rings. Her face is scarred and worn.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Rock crystal (70 gp). Citrine (70 gp). 1 Medium magic item.
Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. He has a very tight haircut. His gray eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic, Optimist. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Violet garnet (1500 gp). Peridot (80 gp). Jasper (80 gp). Amethyst (90 gp). Blue quartz (10 gp). Moonstone (80 gp). Jasper (80 gp). Deep blue spinel (1500 gp). 1 Medium magic item.
Anthony Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, grey cloak. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Mentor, Job. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jasper (20 gp). Azurite (10 gp). Blue quartz (10 gp). Golden yellow topaz (1600 gp). Star ruby (1500 gp). Deep green spinel (70 gp). Eye agate (10 gp). Red spinel (70 gp). Azurite (10 gp). Rich purple corundum (1500 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Thoradin Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a brown suit. He is an epitome of beauty. His long golden hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Addict, Racist. Bonds: Attractive, Religious, Immigrant. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1400 pp. Sardonyx (30 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Star rose quartz (30 gp). Jade (50 gp). Hematite (8 gp). Star ruby (600 gp). Azurite (8 gp). Silver pearl (50 gp). Iolite (30 gp). Red-brown spinel (50 gp). Obsidian (8 gp). Black pearl (600 gp). Peridot (30 gp). Rock crystal (30 gp). Alexandrite (600 gp). Jasper (30 gp). Tiger eye turquoise (8 gp). White opal (600 gp). Silver pearl (50 gp). 1 Medium magic item. 1 Medium magic item.
William Clapham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: William was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Bloodstone (30 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Black pearl (1600 gp). Onyx (30 gp). Red spinel (50 gp). Deep blue spinel (1600 gp). Jade (50 gp). Blue quartz (4 gp). Violet garnet (1600 gp).
Bidreked Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his trident always slung over his shoulder. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Carter, his mother struggled to pay the bills. He worked as a nervous Merchant and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Onyx (50 gp). Tourmaline (110 gp). Rhodochrosite (8 gp). Red spinel (110 gp).
Fenriz Care, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His hair, while still mostly black, has prominent grey streaks. He has silver eyes.
Personality: Fenriz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Ruler, Fenriz learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Expand his business; and he's attracted to the pc
Ideals: Fighting, Impeccable, Athletic. Bonds: Immigrant, Job, Has a crush. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Red-brown spinel (150 gp). Rock crystal (20 gp). Coral (150 gp). Black pearl (900 gp). Black pearl (900 gp). Blue quartz (10 gp). Chrysoprase (20 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Golden yellow topaz (900 gp). Brown-green garnet (150 gp). Golden yellow topaz (900 gp). Rose (20 gp). Jet (150 gp). Jasper (20 gp). Zircon (20 gp). Violet garnet (900 gp). Moss agate (10 gp). Black pearl (900 gp). Tiger eye turquoise (10 gp). Malachite (10 gp). Jasper (20 gp). Onyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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