Therlin Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is dressed in earthy colors with a brown and pastel handkerchief worn on her right side. Her long white hair reaches down to her waist. Her face is scarred and worn.
Personality: Eccentric and domineering, Therlin will drive conversation. She is a great chef.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Miner again; and expand her business
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 143 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Iolite (40 gp). Chalcedony (40 gp). Blue star sapphire (1000 gp). Red-brown spinel (160 gp). Red-brown spinel (160 gp).
Bree Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Beggar. She has styled her red hair well, parting it to the right. She has gleaming, smiling brown eyes.
Personality: She has always had a great fascination with Dragonborn culture. She has a minor phobia of water and hates getting wet.
History: She was raised in a forest tribe. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She got away from her former life and has fallen to alcoholism.
Motivation: She is wracked by social anxiety; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Racist, Fearful, Addict. Bonds: Nature. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 19)
Armor Class 12
Hit Points 117 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Infernal
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Rhodochrosite (7 gp). Blue quartz (7 gp). Jet (60 gp). Chalcedony (80 gp). Golden yellow topaz (1200 gp). Deep green spinel (60 gp). Black star sapphire (1100 gp). Moonstone (80 gp). Alexandrite (1200 gp). Smoky quartz (80 gp). Red garnet (60 gp). Sardonyx (80 gp). Obsidian (7 gp). White pearl (60 gp). Black pearl (1200 gp). Carnelian (80 gp). Rich purple corundum (1100 gp). Violet garnet (1200 gp). Blue quartz (7 gp). Red spinel (60 gp). 1 Medium magic item.
Dreali Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. He wears his auburn hair down. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of western immigrants he idolized his mother. Dreali abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 28 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold music box (3000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (200 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (80 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (300 gp).
Dabbledob Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is long and unkept. His eyes, though not visible through his cowl, are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Gardener, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dabbledob took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Justice. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 150 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 21 (+5) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Coral (120 gp). Red-brown spinel (120 gp). Red garnet (120 gp). Sardonyx (20 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Carnelian (20 gp). Golden yellow topaz (700 gp). Silver pearl (120 gp). Rhodochrosite (16 gp). Jasper (20 gp). Jasper (20 gp). Deep blue spinel (700 gp). Carnelian (20 gp). Golden yellow topaz (700 gp). Jet (120 gp). Obsidian (16 gp). Golden yellow topaz (700 gp). Golden pearl (120 gp).
Theobald Winchester, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his club. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Job. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Aquan, Celestial
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Smoky quartz (80 gp). Emerald (1100 gp). Pink pearl (80 gp). Rhodochrosite (14 gp). White pearl (80 gp). Violet garnet (200 gp). Obsidian (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arha Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears white cloth garments or leather armor. She has done her best to style her golden hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sailor father left her crippled. She has dedicated herself to building a better kind of golem.
Motivation: To get a good night's sleep; and she's attracted to the pc
Ideals: Professionalism. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item. 1 Medium magic item.
Trey Snape, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.
History: Trey was born with his mother's beautiful face. In his youth he was a Dilettante, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Passionate, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (300 gp).
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