Gynnie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. Sporting a golden mohawk this woman's hair draws a lot of attention. She has green eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Athletic, Artistic. Flaws: Lazy. Bonds: Rich, Military. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Gold and ruby ring (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver chalice with lapis lazuli gems (110 gp).
Damakos Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His silver hair is thinning but still full. His fierce red eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Barkeep, his father struggled to pay the bills. He worked as a nervous Bounty Hunter and found it very stressful. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp.
Lorilla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her dagger ready. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Lorilla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Fighting. Flaws: Insane, Shy, Insomniac. Bonds: Mentor, Adventurer. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Freshwater pearl (8 gp). Alexandrite (1300 gp). Red garnet (60 gp). Golden yellow topaz (1300 gp). Banded agate (8 gp). Star rose quartz (30 gp). Rich purple corundum (500 gp). 1 Medium magic item.
Heather Tindall, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears grey leather gloves, a grey jacket, and tight pants. Her red hair is lengthy and is close to two feet long. Her eyes are green and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.
History: Heather lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother
Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1800 pp. Jeweled gold crown (7000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1800 gp). Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (2800 gp). Silver ewer (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (500 gp).
Eran Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a kukri on her belt. She wears her golden hair up in a very large beehive style do. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting, Opinionated. Bonds: Adventurer, Rich, Job. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Terran, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Chrysoprase (70 gp). Star ruby (1500 gp). Star ruby (1500 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Hematite (7 gp). Coral (110 gp). Jet (110 gp). White pearl (110 gp). Jade (110 gp). Rose (70 gp). Freshwater pearl (7 gp). Canary diamond (4000 gp). Zircon (70 gp). White opal (1500 gp). Blue-white diamond (4000 gp). Moss agate (7 gp).
Ruloth Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a green and red handkerchief worn on her left side. Her brass crest is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of giants once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Carter and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by giants. Ruloth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is terrified, and will act out of fear
Flaws: Insane, Cynical, Ugly, Fearful. Bonds: Enemies, Job. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Locksmith uniform. He has a very tight haircut. He has several tiny ruby earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated, Philantrophist, Artistic. Bonds: Job, Rich. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Freshwater pearl (13 gp). White opal (600 gp). Peridot (60 gp). Smoky quartz (60 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!