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NPC Generator

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Advanced [show]


Rael Selevarun, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: Rael was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Further expansion of business; and to be a sailor again

Flaws: Ugly, Insane, Shy. Bonds: Job, Rich. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Rael Selevarun, Male Elf Druid 16
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 17 (+3)16 (+3)
Skills History +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp.


Social Check DCs


Alston Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a long golden beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Marshal, Alston learned a great deal about his mother's area of expertise. He worked as a nervous Marshal and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Mercenary again.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Alston Fabblestabble, Male Gnome Druid 18
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 9
Hit Points 126 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 18 (+4)17 (+3)
Skills Animal Handling +10, Investigation +7
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554433

Possessions: 1000 pp. Jet (90 gp). Pink diamond (5000 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Malachite (6 gp). Malachite (6 gp). Amber (90 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Azurite (6 gp). Fire opal (1600 gp). Golden yellow topaz (1000 gp). Brown-green garnet (90 gp). Lapis lazuli (6 gp). Golden yellow topaz (1000 gp). Freshwater pearl (6 gp). Rhodochrosite (6 gp). Black star sapphire (1600 gp). Citrine (70 gp). Blue diamond (5000 gp). 1 Medium magic item.


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the west, certain he would find work there.

Motivation: To unite with his brother.

Ideals: Gifted. Bonds: Religious, Immigrant, Family. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Bucklal Warmwater, Male Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 64 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Celestial
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Star rose quartz (40 gp). Rock crystal (40 gp). Pink pearl (40 gp). Azurite (10 gp). Pink pearl (40 gp). Silver pearl (40 gp). Freshwater pearl (10 gp).


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a simple red robe with white stripes complete with hood. She is muscular with a powerful set of arms. She has wavy white hair. Her green eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants her loneliness to end; and she's repulsed by the pc

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Eida Porridgepot, Female Halfling Druid 16
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 141 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (2300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). An abacus with copper, silver and gold markers (180 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Lubash Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Mercenary profession.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He struck the Navigator job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Religious, Job. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Lubash Nibley, Male Half-Orc Druid 15
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)6 (-2) 14 (+2)6 (-2)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Deep green spinel (100 gp). Aquamarine (1300 gp). Eye agate (9 gp). Fire opal (1400 gp). Chrysoberyl (100 gp). Moss agate (9 gp). Blue quartz (9 gp).


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a simple grey robe with tan stripes complete with hood. She has no hair. Her eyes are gray and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted from career to career and currently works as a Banker.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Gillyd Torevir, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Insight +7, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 9000 gp. Fiery yellow corundum (800 gp). Chrysoprase (80 gp). Red-brown spinel (70 gp). Black pearl (800 gp). Moonstone (80 gp). Alexandrite (800 gp). Jade (70 gp). Brown-green garnet (70 gp). Jade (70 gp). Hematite (5 gp). Rose (80 gp). Golden pearl (70 gp). Azurite (5 gp). Violet garnet (800 gp). Freshwater pearl (5 gp). Chrysoprase (80 gp). Moonstone (80 gp). Tiger eye turquoise (5 gp). Onyx (80 gp). Amethyst (70 gp). Violet garnet (800 gp). Blue star sapphire (800 gp). Lapis lazuli (5 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Merchant, Fargrim learned a great deal about his father's area of expertise. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer, Enemies. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Trueblood, Male Dwarf Druid 17
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Nature +8, Survival +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 5000 gp. Moonstone (80 gp). Onyx (80 gp). Freshwater pearl (4 gp). Sard (80 gp). Red spinel (80 gp). Alexandrite (1400 gp). Tiger eye turquoise (4 gp). Violet garnet (1400 gp). Star rose quartz (80 gp). Blue quartz (4 gp). Amber (80 gp). Iolite (80 gp). Jade (80 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Tourmaline (80 gp). Silver pearl (80 gp). Rich purple corundum (400 gp). Rhodochrosite (4 gp). Fiery yellow corundum (400 gp). Azurite (4 gp). Freshwater pearl (4 gp). Golden yellow topaz (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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