Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a dagger on his belt. His red hair is drawn into a tight pony tail with a card scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.
History: The child of a Weaver, who enjoyed hunting, Uraim was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism. Flaws: Selfish. Bonds: Nature. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 150 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 20 (+5) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp.
Heward Thornton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his golden hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Heward's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Alexandrite (1500 gp). Amber (80 gp). Golden yellow topaz (1500 gp). Malachite (10 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Star rose quartz (50 gp). White opal (800 gp). Eye agate (10 gp). Coral (80 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Eye agate (10 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Blue sapphire (800 gp). Lapis lazuli (10 gp).
Ernest Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears his golden hair up. He wears large thick round spectacles.
Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Brown-green garnet (60 gp). Fire opal (600 gp). Black star sapphire (600 gp). Black pearl (500 gp). Red-brown spinel (60 gp). Jet (60 gp). 1 Medium magic item.
Vaina Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy yellow dress. She has a slight overbite and is overall scrawny. Her red hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.
Motivation: Many orcs want her driven away; and a deep hatred of orcs
Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Attractive, Enemies. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Auran, Aquan, Gnome, Celestial
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (2300 gp). Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A silver and pearl hairclip (70 gp). Carved bone or ivory statuette (70 gp).
Edge Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His black fur is singed and shortened. He has gleaming, smiling green eyes.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Onyx (20 gp). Coral (40 gp). Blue star sapphire (800 gp). Golden pearl (40 gp). Star rose quartz (20 gp). Iolite (20 gp). Blue star sapphire (800 gp). Blue sapphire (800 gp). Pink pearl (40 gp). Golden yellow topaz (300 gp). Peridot (20 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Moss agate (16 gp). Red garnet (40 gp). Obsidian (16 gp). White pearl (40 gp). Azurite (16 gp). Golden yellow topaz (300 gp). Jade (40 gp). Silver pearl (40 gp). Deep blue spinel (300 gp). Brown-green garnet (40 gp). 1 Medium magic item. 1 Medium magic item.
Nedda Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her hair is long and silver with streaks of black, and is pulled back with small red clips. She has green eyes.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Nedda studied abroad. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 79 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Terran
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (130 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (130 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (130 gp). Old masterpiece painting (1100 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Lia Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is greasy and uncared for. Her eyes are a pleasant green.
Personality: Lia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.
History: Lia hails from a village terrorized by illithids. In her 10th year, her parents were killed by a illithids raid, leaving Lia alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Someone believes her a fraud; and many illithids want her driven away
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Enemies. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
