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NPC Generator

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Advanced [show]


Hecat Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She is typically in her Miller uniform, and her gloved hand is found clutching a sai. Her chestnut hair is still thick. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.

History: She is the product a well kept family trust fund and as such has never really known need. Hecat was born on a far southern mountains where she grew up under the tutelage of her father, an expert Miller. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Hecat Tragedy, Female Tiefling Druid 15
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her golden hair in a pixie cut. She has several tiny sapphire earrings on each ear.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She is a great chef.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Fortune-teller. She became a Fortune-teller soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Caramip Wildwander, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Freshwater pearl (16 gp). Moss agate (16 gp). Sard (70 gp). Black pearl (700 gp). Chrysoprase (70 gp). Deep blue spinel (700 gp). Lapis lazuli (16 gp). Chrysoprase (70 gp). Obsidian (16 gp). White pearl (110 gp). Black pearl (700 gp). Tourmaline (110 gp). Amethyst (110 gp). Deep blue spinel (700 gp). Azurite (16 gp).


Social Check DCs


Bernard Rutland, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a colorful flower in his auburn hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bernard hails from a village terrorized by illithids. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and regain custody of his son

Ideals: Athletic, Justice. Bonds: Attractive, Enemies, Family. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Rutland, Male Human Druid 16
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Deception +7
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Chrysoprase (80 gp). Deep blue spinel (1100 gp). Sard (80 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Banded agate (5 gp). Moss agate (5 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Bloodstone (80 gp). Freshwater pearl (5 gp). Alexandrite (1100 gp). Sardonyx (80 gp). Golden yellow topaz (1100 gp). Star ruby (1400 gp). Star ruby (1400 gp). Jasper (80 gp). Jet (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rimple Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Rimple was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Rimple Musgraben, Male Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +8, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Zircon (60 gp). Smoky quartz (60 gp). Red garnet (80 gp). Star ruby (1100 gp). Moss agate (5 gp). Sard (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Maynild Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. Her hair is long and brown with streaks of black, and is pulled back with small yellow clips. Her gray unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Cursed with vampirism at a very young age, Maynild has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and she feels threatened by others

Ideals: Disciplined, Artistic. Flaws: Disease, Fearful, Secretive. Bonds: Rich. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Maynild Holland, Female Half-Elf Druid 15
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Nature +4, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Silver comb with moonstones (400 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item.


Social Check DCs


Nissa Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair down. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Nissa lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Family, Debt. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Nissa Pilwicken, Female Gnome Druid 16
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills History +7, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold and ruby ring (12000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Jeweled electrum ring (8000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Medium magic item.


Social Check DCs


Merla Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. She keeps her blonde hair in a flapper bob. Her green eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sold as a small child to a wizard, Merla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To end her boredom; and wants to work out more often

Ideals: Athletic. Flaws: Emotional, Shy. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Merla Kettlewhistle, Female Halfling Druid 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Stealth +8, Survival +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Azurite (8 gp). Freshwater pearl (8 gp). Pink pearl (70 gp). Coral (70 gp). Hematite (8 gp). Aquamarine (1600 gp). Malachite (8 gp). Jade (70 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Hematite (8 gp). Golden yellow topaz (1600 gp). Moss agate (8 gp). Red spinel (70 gp). Moss agate (8 gp). Golden pearl (70 gp). Brown-green garnet (70 gp). Aquamarine (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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