Nurkara Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'9" and wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her auburn hair is smooth and relatively long. Her face is scarred and worn.
Personality: She has always had a great fascination with Tiefling culture. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in the north to a Glassblower, Nurkara learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp).
Jo Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light white in addition to tight pants. Her hair is brown and curly. Her eyes, though not visible through her cowl, are brown.
Personality: Calm and collected, she is a well trained Engraver. Jo is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Jo was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.
Motivation: Wants to raise her children well; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Job, Family, Poor, Adventurer. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 19)
Armor Class 11
Hit Points 90 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A silver and pearl hairclip (80 gp). Sapphire pendant on gold chain (1100 gp). Carved bone or ivory statuette (80 gp). Old masterpiece painting (1200 gp). Black velvet mask with numerous citrines (140 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Jeweled electrum ring (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (100 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (140 gp). Silver chalice with lapis lazuli gems (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). 1 Major magic item.
Flask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, pastel cloak. His white fur is long and unkept. His thin eyebrows rest above his beady copper eyes.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Flask has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Flaws: Ugly, Disease. Bonds: Immigrant, Family, Religious, Enemies. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blue hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Flaws: Mundane, Shy, Antagonistic. Bonds: Poor, Attractive. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 20
Languages Common, Druidic, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp.
Drogo Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He is bald on top and has large white tufts of hair around his ears. He has blue eyes and a yellow hat with a green feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the east. Drogo was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Seamstress. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Flaws: Ugly, Insomniac. Bonds: Adventurer, Religious, Immigrant, Nature. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1400 pp. Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and ruby ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver chalice with lapis lazuli gems (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled electrum ring (4000 gp). Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (300 gp).
Roondar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue top hat and blue clothes. His chestnut hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: Roondar hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Professionalism. Flaws: Selfish, Secretive, Mundane. Bonds: Immigrant, Enemies. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Chrysoprase (50 gp). Hematite (7 gp). Jasper (50 gp). Amber (60 gp). Sard (50 gp). Chrysoberyl (60 gp). Tiger eye turquoise (7 gp). Jade (60 gp). Violet garnet (1000 gp). 1 Medium magic item.
Wrenn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries flails. He has styled his white hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Carter and found it very stressful. He struck the Carter job and began his own company from there.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 107 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 5d6-3, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1600 pp. Banded agate (11 gp). Banded agate (11 gp). Amethyst (50 gp). Iolite (20 gp). Black pearl (1200 gp). Deep green spinel (50 gp). 1 Medium magic item.
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