Elama Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tan trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her silver hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered poetry. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Draconic, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Citrine (30 gp). Malachite (11 gp). Tiger eye turquoise (11 gp). Black pearl (900 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He is wearing colorful clothing, dressed as a Blacksmith, and his gloved hand is found clutching a nunchaku. His copper crest is matted, messy, and big. He has gold eyes and a green hat with a tan feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Banker, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Impulsive, PTSD, Antagonistic. Bonds: Guardian, Nature. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Eye agate (5 gp). Chalcedony (50 gp). Deep green spinel (100 gp). Blue star sapphire (1600 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Banded agate (5 gp). Golden yellow topaz (200 gp). Star ruby (1600 gp). Brown-green garnet (100 gp). Coral (100 gp). Hematite (5 gp). Sardonyx (50 gp). Black pearl (200 gp). Star rose quartz (50 gp). Blue sapphire (1600 gp). Hematite (5 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trag Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire, and carries scimitars. He wears a broad hat to cover his moderate length white hair. His gray eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trag was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Lilli Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She has wavy auburn hair. Her eyes are hazel.
Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and she has money and likes to spend it
Flaws: Shy, Disease. Bonds: Job, Rich, Adventurer. Occupation: Servant
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 19)
Armor Class 13
Hit Points 120 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 2100 pp. Freshwater pearl (16 gp). Chalcedony (70 gp). Malachite (16 gp). Black pearl (1500 gp). Blue sapphire (1600 gp). Freshwater pearl (16 gp). Emerald (1600 gp). 1 Medium magic item. 1 Medium magic item.
Myria Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Her tied-back hair is white. This hazel eyed southerner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.
Motivation: Regain custody of her son.
Ideals: Athletic. Flaws: Addict. Bonds: Job, Family, Poor. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1800 gp). 1 Medium magic item.
Flask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She keeps her orange fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Flask reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Philantrophist, Gifted. Bonds: Job, Military. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and ruby ring (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Medium magic item. 1 Medium magic item.
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. He wears a colorful flower in his yellow fur. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Flame took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 129 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Iolite (30 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Sardonyx (30 gp). 1 Medium magic item.
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