Thea Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a red and brown handkerchief worn on her left side. Her silver hair is braided into rings. Her green eyes peer out from beneath her deerstalker red hat.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Thea took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Attractive, Enemies, Family. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver chalice with lapis lazuli gems (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).
Sarah Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her blonde hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Fortune-teller in town.
History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Fortune-teller.
Motivation: A strong sense of loyalty to Halfling people; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Depressed, Insane, Racist. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Druidic, Draconic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A roughly beaten golden orb (60 gp). Gold music box (1000 gp). Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1100 gp). Black velvet mask with numerous citrines (60 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (1000 gp).
Felosial O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a yellow vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She plays an instrument quite well.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Miller soon after.
Motivation: Expand her business; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 132 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Chrysoberyl (130 gp). Rhodochrosite (8 gp). Moonstone (20 gp). Star rose quartz (20 gp). Fiery yellow corundum (900 gp). Red spinel (130 gp). Deep blue spinel (1500 gp). Chrysoberyl (130 gp). Moss agate (8 gp). White pearl (130 gp). Golden yellow topaz (1500 gp). Tourmaline (130 gp). Chrysoberyl (130 gp). Chrysoprase (20 gp). Moss agate (8 gp). Onyx (20 gp). Black pearl (1500 gp). Black pearl (1500 gp). Brown-green garnet (130 gp). Chrysoberyl (130 gp). Rhodochrosite (8 gp). White opal (900 gp). Zircon (20 gp). Rock crystal (20 gp). Aquamarine (1500 gp). Star ruby (900 gp). 1 Medium magic item.
Gormogord Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries halberds. With bright chestnut hair and a scraggly beard. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gormogord never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: In love, Immigrant, Poor. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Pink pearl (80 gp). Silver pearl (80 gp). Deep blue spinel (1000 gp). 1 Medium magic item.
Fallond Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Marshal, and carries ceremonial daggers. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. A gifted student he started as a Dyer, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Rock crystal (30 gp). Rock crystal (30 gp). Jet (60 gp). Rhodochrosite (13 gp). Amber (60 gp). Carnelian (30 gp). Chrysoberyl (60 gp). Black pearl (900 gp). Deep green spinel (60 gp). Red-brown spinel (60 gp). Banded agate (13 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Violet garnet (900 gp). Tourmaline (60 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Jasper (30 gp). Black pearl (900 gp). Fire opal (1000 gp). 1 Medium magic item.
Adelaide Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Logical, Gifted. Flaws: Antagonistic. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 19 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Druidic, Giant
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Red garnet (50 gp). Fiery yellow corundum (900 gp). Red-brown spinel (50 gp). Citrine (60 gp). White opal (900 gp). Smoky quartz (60 gp). Tiger eye turquoise (16 gp). Chalcedony (60 gp). Golden pearl (50 gp). Malachite (16 gp). Smoky quartz (60 gp). Violet garnet (1100 gp). 1 Medium magic item.
Sindri Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is long and unkept. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small plains village. Sindri liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Addict, Secretive. Bonds: Nature, Adventurer. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 25 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (500 gp). A delicate brass dragon egg (90 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (400 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Solid gold idol (200 gp). Gold music box (2000 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold cup set with emeralds (2000 gp). A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!