Fibblestib Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. His auburn hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, In love. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Gnome, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 7000 gp. Old masterpiece painting (1700 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Undercommon, Goblin
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. White pearl (150 gp). Azurite (10 gp). Star rose quartz (20 gp). Alexandrite (500 gp). Freshwater pearl (10 gp). Aquamarine (500 gp). Lapis lazuli (10 gp). Lapis lazuli (10 gp). Violet garnet (500 gp). Malachite (10 gp). Black pearl (500 gp). Aquamarine (500 gp). Bloodstone (20 gp). Citrine (20 gp). Golden yellow topaz (500 gp). Red spinel (150 gp). Violet garnet (500 gp). Black star sapphire (500 gp). Moss agate (10 gp).
Arha Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a long, white, dusty cloak. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She believes the world needs to unite to get rid of orcs once and for all.
History: Arha lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her daughter.
Ideals: Athletic, Opinionated. Bonds: Enemies, Family, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Black pearl (1400 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Carnelian (60 gp). Aquamarine (1400 gp). Black star sapphire (1000 gp). Jade (130 gp).
Eldeth Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and white tie. Her hair is cut close to her head. Her amber eyes have a joyful gleam in them most of the time.
Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Expand her business; and to clean up the streets
Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Guardian, Job. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Golden circlet with four aquamarines (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (400 gp). Gold cup set with emeralds (2000 gp).
Eridred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She is generally shirtless and showing off her tattooed chest. She wears her white hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: Eridred lived on a farm with her father, near the main road leading to a nearby town. One day when Eridred was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Eridred was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.
Motivation: She's attracted to the PC; and wants a kiss
Ideals: Gifted. Flaws: Mundane, PTSD. Bonds: Attractive, Family, Has a crush. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 120 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1400 pp. Rich purple corundum (1300 gp). Freshwater pearl (6 gp). Pink pearl (100 gp). Jacinth (7000 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). Rock crystal (50 gp). Deep blue spinel (1600 gp). Rhodochrosite (6 gp). Black star sapphire (1300 gp). Banded agate (6 gp). Black pearl (1600 gp). Blue-white diamond (7000 gp). Black opal (1300 gp). Chrysoprase (50 gp). Tourmaline (100 gp). Coral (100 gp). Azurite (6 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Zircon (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
William Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brown hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (800 gp). Alexandrite (800 gp). Freshwater pearl (13 gp). Sardonyx (80 gp). Moss agate (13 gp). Red garnet (80 gp). Moonstone (80 gp). Deep blue spinel (800 gp). Rock crystal (80 gp). Peridot (80 gp). Rich purple corundum (500 gp). Banded agate (13 gp). Sardonyx (80 gp). Rose (80 gp). Hematite (13 gp). Smoky quartz (80 gp). Lapis lazuli (13 gp). Emerald (500 gp). Moonstone (80 gp). Pink pearl (80 gp). Violet garnet (800 gp).
Left-Handed Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His yellow fur is knotted and matted. His face is scarred and worn.
Personality: Left-Handed speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Locksmith business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Left-Handed took refuge in the old dungeon and found the beat up shield and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (150 gp). A delicate silver chain set with a tourmaline (90 gp). Sapphire pendant on gold chain (1400 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (600 gp). Gold music box (4000 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Medium magic item.
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