Seraphina Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. She has wavy auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Servant business at a young age. She helped her father out around the business and became quite the natural. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Seraphina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Job, In love. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Red spinel (140 gp). Moss agate (11 gp). Moss agate (11 gp). Brown-green garnet (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his white hair well, parting it to the right. His eyes are likewise amber.
Personality: He is mildly Halfling supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the south, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk.
Flaws: Racist. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 129 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Violet garnet (1600 gp). Aquamarine (1600 gp). Freshwater pearl (7 gp). Brown-green garnet (150 gp). Moonstone (80 gp). Bloodstone (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mormog Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He has done his best to style his blonde hair to look like a famous performer. His green unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Gifted from a young age, Mormog studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barrister soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Job. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Onyx (70 gp). Star rose quartz (70 gp). Brown diamond (4000 gp). Rhodochrosite (10 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). White opal (700 gp). Rhodochrosite (10 gp). Amethyst (70 gp).
Seven Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her black fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Seven was born in the north. At a young age she loved to build and create. A gifted student she started as a Spy, but she got bored and became a Mayor. She struck the Mayor job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (1700 gp). Black velvet mask with numerous citrines (130 gp). Jeweled gold crown (4000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Medium magic item.
Verna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with red colored cloaks and clothing. She has a long white ponytail with little hanging trinkets. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the north to a Dyer, Verna learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Disciplined, Entrepeneur, Logical. Bonds: Job, Rich. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 108 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Fire opal pendant on a fine gold chain (1900 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold and topaz bottle stopper cork (300 gp). Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (1000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1900 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
William Fidget, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: Born in the east to a Fisher, William learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He's repulsed by the PC; and to be a courier again
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Mentor. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Freshwater pearl (10 gp). Chrysoberyl (70 gp). Tiger eye turquoise (10 gp). Violet garnet (900 gp). Sardonyx (20 gp). Golden yellow topaz (900 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Hematite (10 gp). Lapis lazuli (10 gp). Jasper (20 gp). Rhodochrosite (10 gp). Aquamarine (900 gp). Star rose quartz (20 gp). Citrine (20 gp). Smoky quartz (20 gp). Rose (20 gp).
Balimaar Colton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge.
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Military, Enemies. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Azurite (8 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Azurite (8 gp). Star ruby (1300 gp). Eye agate (8 gp). Black pearl (1400 gp). Deep green spinel (40 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp).
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