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Advanced [show]


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long blue hair kept up in a rat tail. His eyes are likewise silver.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Disease, Depressed. Bonds: Rich. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Sammal Fluke, Male Tiefling Druid 15
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 13 (+1)18 (+4)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Celestial, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. A roughly beaten golden orb (100 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Old masterpiece painting (2400 gp). 1 Medium magic item.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his mace. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to protect his home

Flaws: Ugly, Emotional, Secretive. Bonds: Poor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Bucklal Wildheart, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 500 pp. Violet garnet (700 gp). Red spinel (160 gp). Banded agate (15 gp). Banded agate (15 gp). Deep blue spinel (700 gp). Emerald (1600 gp). Smoky quartz (50 gp). Chrysoprase (50 gp). Jade (160 gp). Lapis lazuli (15 gp). 1 Medium magic item.


Social Check DCs


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his silver hair in a flapper bob. His eyes are likewise violet.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Secretive, Antagonistic. Bonds: Religious. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Bertram Smoothhands, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 81 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 9000 gp. Black opal (1100 gp). Deep blue spinel (1500 gp). Sardonyx (80 gp). Banded agate (15 gp). Star ruby (1100 gp). Star rose quartz (80 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (15 gp). Violet garnet (1500 gp). Azurite (15 gp). Fiery yellow corundum (1100 gp). Black pearl (1500 gp). Deep green spinel (140 gp). Black star sapphire (1100 gp).


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long chestnut hair reaches down to his waist. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Thervan was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker. Flaws: Racist. Bonds: Job, Attractive, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Thervan Ariessus, Male Elf Druid 15
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Nature +5, Performance +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Peridot (50 gp). Obsidian (16 gp). Sard (50 gp). Eye agate (16 gp). Tiger eye turquoise (16 gp). Black pearl (700 gp). Black pearl (700 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Brown-green garnet (130 gp). Peridot (50 gp). 1 Medium magic item.


Social Check DCs


Artin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports a flattop hair cut. This green eyed northerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast forest. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Artin Morigak, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Citrine (50 gp). Chrysoprase (50 gp). Jasper (50 gp). Coral (90 gp). Black pearl (900 gp). White pearl (90 gp). Onyx (50 gp). 1 Medium magic item.


Social Check DCs


Shaena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red shirt with thin white vertical stripes and brown pants. She keeps her silver hair in a pixie cut. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Shaena Jamjar, Female Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 17 (+3)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. Red-brown spinel (80 gp). Jet (80 gp). Rock crystal (30 gp). Iolite (30 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Citrine (30 gp). Chalcedony (30 gp). Bloodstone (30 gp). Deep blue spinel (1500 gp). Moss agate (10 gp). Bloodstone (30 gp). Citrine (30 gp). Aquamarine (1500 gp). Moonstone (30 gp). Rhodochrosite (10 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear blue clothing when he does not wear armor. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Traki took refuge in the large cave and found the beat up sai and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insane, Disease, Mundane. Bonds: Nature, Enemies. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Traki Meliamne, Male Elf Druid 15
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Arcana +6, Sleight of Hand +10
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Old masterpiece painting (1400 gp). A small bag of saffron. (10 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (110 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Medium magic item.


Social Check DCs

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