Vola Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She wears her red hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born to loving parents in a slum to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.
Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor, Job. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (900 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2100 gp). Old masterpiece painting (1400 gp). Silver chalice with lapis lazuli gems (60 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (900 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Koeth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries falchions. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He was born in the west, but his parents moved at a very young age to the south. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Adventurer. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Sapphire pendant on gold chain (1900 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (6000 gp). Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Golden circlet with four aquamarines (6000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (2400 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Sybil Harlan, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear brown clothing when she does not wear armor. She has done her best to style her brown hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sybil took refuge in the old dungeon and found the beat up flail and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Athletic, Fighting. Bonds: Nature, Poor, Adventurer, Family. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 700 pp. Eye agate (16 gp). Rock crystal (60 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Onyx (60 gp). Tiger eye turquoise (16 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Hematite (16 gp). White opal (1300 gp). Azurite (16 gp). Freshwater pearl (16 gp). Obsidian (16 gp). Coral (80 gp). Black opal (1300 gp). Aquamarine (1000 gp). Tourmaline (80 gp). Rock crystal (60 gp). Iolite (60 gp). Lapis lazuli (16 gp). Zircon (60 gp). Red spinel (80 gp). Golden pearl (80 gp). Sard (60 gp). Malachite (16 gp). Zircon (60 gp). Red-brown spinel (80 gp). Amethyst (80 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (16 gp). Carnelian (60 gp).
Theren Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many white ritualistic tattoos. He wears a violet cloak and cross-gartered white stockings. His white hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes peer out from beneath his wide-brimmed violet hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a necromancer, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Flaws: Insane. Bonds: Family, Adventurer, Mentor, Slave. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 79 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Goblin, Halfling
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 pp. 1 Medium magic item.
Cloak Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is short and beige. His amber eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. The war was a terrible time for him, and Cloak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Sellsword like his mother before him.
Motivation: He feels kind of lost in life.
Flaws: Depressed. Bonds: Immigrant, Job, Military, Nature. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 8
Hit Points 108 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +4 / 5d6-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (150 gp). Solid gold idol (900 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Melech Murder, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. He is baby faced.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gifted student he started as a Carter, but he got bored and became a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: He wants revenge against dire rats.
Ideals: Athletic. Bonds: Enemies, Adventurer, Religious, Job. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Malachite (16 gp). Jasper (80 gp). Amber (150 gp). Deep blue spinel (1300 gp). Pink pearl (150 gp). Black pearl (1300 gp). 1 Medium magic item.
Fragrant Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of strength around her neck, and a rapier on her belt and is in decent physical shape. She has wavy brown fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Fragrant would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Bather business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 141 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Coral (110 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Red spinel (110 gp). Sard (60 gp). Deep blue spinel (1100 gp). Azurite (7 gp). Alexandrite (1100 gp). Rose (60 gp). Blue quartz (7 gp). Moonstone (60 gp). White pearl (110 gp). Emerald (800 gp). Carnelian (60 gp). Obsidian (7 gp). Moss agate (7 gp). Black pearl (1100 gp). Jet (110 gp). Deep green spinel (110 gp). Tourmaline (110 gp). Clear bright green emerald (5000 gp). Freshwater pearl (7 gp). Bloodstone (60 gp). Freshwater pearl (7 gp). Moonstone (60 gp). Alexandrite (1100 gp). Moonstone (60 gp). Deep blue spinel (1100 gp). Amber (110 gp). Black pearl (1100 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
