Left-Handed Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red fur is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1 Medium magic item.
Griselda Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time and is in decent physical shape. With wild black hair. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has a rivalry with the Church that dominates her actions; and she uses money and sex appeal to get what she needs
Flaws: Shy. Bonds: Attractive, Rich, Nature, Religious. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Zircon (20 gp). Sard (20 gp). Obsidian (16 gp). White opal (700 gp). Coral (60 gp). Rock crystal (20 gp). Brown-green garnet (60 gp). Tourmaline (60 gp). Zircon (20 gp). Peridot (20 gp). Aquamarine (300 gp). Carnelian (20 gp). Tourmaline (60 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item.
Panana Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her hair is cut close to her head. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Panana studied abroad. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 56 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Jade (160 gp). Coral (160 gp). Blue quartz (16 gp). Brown-green garnet (160 gp). Alexandrite (1100 gp). Blue quartz (16 gp). Chrysoberyl (160 gp). Jasper (70 gp). Blue sapphire (800 gp). Banded agate (16 gp).
Great Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His orange fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the east. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (170 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and ruby ring (3000 gp). Embroidered and bejeweled glove (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (900 gp).
Marbas Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and red robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is thinning but still full. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Marbas embodies much of what other species detest in the Tieflings. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Poor. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Banded agate (10 gp). Black pearl (400 gp). Sardonyx (50 gp). Obsidian (10 gp). Alexandrite (400 gp). Rhodochrosite (10 gp). Golden pearl (80 gp). Pink pearl (80 gp). Star rose quartz (50 gp). 1 Medium magic item. 1 Medium magic item.
Savaran Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her brass crest is lengthy. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Savaran hails from a village terrorized by illithids. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by illithids. Savaran was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, In love, Enemies, Adventurer. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Solid gold idol (900 gp). Silver chalice with lapis lazuli gems (80 gp). Fire opal pendant on a fine gold chain (1500 gp). Embroidered and bejeweled glove (4000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A roughly beaten golden orb (80 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2400 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1800 gp). Gold and ruby ring (9000 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (600 gp).
Adrik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. His hair is red and curly. He is baby faced.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adrik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To reunite with his absent mother.
Ideals: Gifted. Bonds: Enemies, Military, Family. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Carved bone or ivory statuette (90 gp). Old masterpiece painting (1400 gp). Finely wrought small gold bracelet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
