Raymond Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Brewer uniform, and he perpetually has his glaive ready. His brown hair is kept up in a ponytail inside a Stetson hat. His hazel eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. He worked as a nervous Brewer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Job, Mentor. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (100 gp).
Cask Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a brown suit. She has a slight overbite and is overall scrawny. Her fur is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Sylvan, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Cloth of gold vestments (40 gp). Old masterpiece painting (2300 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emeny Marlee, Female Human [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her hair, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Justice. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. 1 Medium magic item.
Oren Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Oren was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He now mingles about in high society.
Motivation: He has money and likes to spend it; and further expansion of business
Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Elven, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Alexandrite (1100 gp). Deep blue spinel (1100 gp). Rose (70 gp). Star rose quartz (70 gp). Chrysoprase (70 gp). Black pearl (1100 gp). Star rose quartz (70 gp). Onyx (70 gp). Rock crystal (70 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Moss agate (15 gp). Rock crystal (70 gp). Violet garnet (1100 gp). Chalcedony (70 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Moonstone (70 gp). Smoky quartz (70 gp). Carnelian (70 gp). Banded agate (15 gp). Rhodochrosite (15 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item.
Shifting Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She wears her lavender fur up. She has a tattooed face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Shifting has worked very hard to control her curse. She has never given up on her music dream.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 20)
Armor Class 12
Hit Points 78 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +7 / 5d10+1, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2100 pp. Solid gold idol (600 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Sapphire pendant on gold chain (900 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (30 gp). Cloth of gold vestments (30 gp). Sapphire pendant on gold chain (900 gp). A necklace of small pink pearls (3000 gp). An abacus with copper, silver and gold markers (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Major magic item.
Whurdred Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak, and she perpetually has her nunchaku ready. Her chestnut hair is unkempt and raggedy. Her gray eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her brother before her, after school she went straight into learning to become a Sage. She became a Sage soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Finely wrought small gold bracelet (70 gp). Sapphire pendant on gold chain (800 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold music box (4000 gp). Jeweled electrum ring (8000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Old masterpiece painting (2400 gp). 1 Medium magic item.
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He is wearing colorful clothing, dressed as a Architect. He has a hunchback. His black fur is lengthy and is close to two feet long. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small plains village. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic, Secretive. Bonds: Family, Nature. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Black velvet mask with numerous citrines (110 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (110 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
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Their contribution stands as a beacon of hope for all adventurers!