Tricking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is lavender and curly. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC; and he has a crush on the local assassin
Ideals: Philantrophist, Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 106 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 17000 gp. Tourmaline (50 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Blue quartz (16 gp). White pearl (50 gp). Star rose quartz (50 gp). Red-brown spinel (50 gp). Lapis lazuli (16 gp). Jasper (50 gp). Red spinel (50 gp). Golden yellow topaz (600 gp). Sardonyx (50 gp). Onyx (50 gp). Deep green spinel (50 gp). Tiger eye turquoise (16 gp). Rose (50 gp). Blue sapphire (1400 gp). Peridot (50 gp). Chrysoberyl (50 gp). Coral (50 gp). Jasper (50 gp). Black opal (1400 gp). Golden yellow topaz (600 gp). Banded agate (16 gp). Moonstone (50 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Emerald (1400 gp). White pearl (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear brown clothing when he does not wear armor. His hair is brown and very short. This hazel eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's in love; and to prove his worth to the world
Ideals: Optimist, Persistence. Flaws: Impulsive, Fearful. Bonds: Poor, Has a crush. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 134 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan, Giant
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses in brown turtlenecks beneath a grey coat with red slacks. Her lavender fur is drawn into a tight pony tail with a clover scrunchie. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her mother's forge. She became a Locksmith soon after.
Motivation: She would like to get married and retire; and balancing her hectic life and new locksmith responsibilities is difficult
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item.
Gilbert Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (500 gp).
Efferil Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely violet suit with brown socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His white hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Efferil lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Professionalism. Flaws: Addict. Bonds: Slave, Attractive, Family. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Jet (80 gp). Deep blue spinel (1300 gp). Rock crystal (80 gp). Amber (80 gp). Red-brown spinel (80 gp). Moss agate (10 gp). Aquamarine (1300 gp). White pearl (80 gp). Black pearl (1300 gp). Brown-green garnet (80 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
Nedda Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She wears a feathered hat to hide her balding. She wears a mask on her face.
Personality: She will rave to anyone who will listen. She is a great chef.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 5 years later her spouse died after the birth of her son. Heartbroken, Nedda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Insane. Bonds: Poor, In love, Adventurer. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 152 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Jet (110 gp). Aquamarine (500 gp). Silver pearl (110 gp). Red-brown spinel (110 gp). Coral (110 gp). Obsidian (10 gp). Black star sapphire (1200 gp). Eye agate (10 gp). Brown-green garnet (110 gp). Chrysoberyl (110 gp). Red garnet (110 gp). Black pearl (500 gp). Amber (110 gp). Banded agate (10 gp). Obsidian (10 gp). Chalcedony (50 gp). Sard (50 gp). Hematite (10 gp). Malachite (10 gp). Violet garnet (500 gp). Deep green spinel (110 gp). Alexandrite (500 gp).
Oriff Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Oriff was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Stylist.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 pp. Peridot (50 gp). Fiery yellow corundum (1300 gp). Tourmaline (70 gp). Jade (70 gp). Banded agate (16 gp). Rock crystal (50 gp). Black pearl (1100 gp).
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