Lezre York, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long white ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She works hard and plays hard.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Attractive, Enemies. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp.
Miles Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Eye agate (16 gp). Black pearl (200 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Freshwater pearl (16 gp). Emerald (1500 gp). Azurite (16 gp). Silver pearl (150 gp). Rhodochrosite (16 gp). Bloodstone (30 gp). Sardonyx (30 gp). Black pearl (200 gp). Black opal (1500 gp). Jacinth (5000 gp). Amber (150 gp). Lapis lazuli (16 gp). Fire opal (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mordai Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. He wears a Stetson hat to cover his moderate length red hair. His white eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. Mordai was born on a far southern plains where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 49 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Aquamarine (600 gp). Star rose quartz (40 gp). Amethyst (90 gp). Freshwater pearl (16 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Moss agate (16 gp). Moonstone (40 gp). Red spinel (90 gp). Sard (40 gp). Chalcedony (40 gp). Violet garnet (600 gp). Azurite (16 gp). Black opal (1300 gp). Blue quartz (16 gp).
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting pastel shirt and pants. His orange fur is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 pp. Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (5000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1400 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Middleton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his golden hair in a flapper bob. His green eyes peer out from beneath his top brown hat.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Gifted. Bonds: Poor, Slave, Job, Has a crush. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Tourmaline (70 gp). Golden pearl (70 gp). Black pearl (200 gp). Eye agate (14 gp). Carnelian (70 gp). Black pearl (200 gp). White opal (1000 gp). 1 Medium magic item.
Gurdis Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Insomniac, Lazy. Bonds: Attractive. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Tiger eye turquoise (9 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). 1 Medium magic item.
Vlorn Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting white shirt and pants. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: Born to a Marshal, his mother struggled to pay the bills. Vlorn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and balancing his hectic life and new shoemaker responsibilities is difficult
Flaws: Lazy. Bonds: Attractive, Guardian, Poor, Nature. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 41 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Abyssal, Dwarven, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Star rose quartz (20 gp). Moss agate (10 gp). Deep green spinel (160 gp). Emerald (400 gp). Chrysoprase (20 gp). White opal (400 gp). Violet garnet (400 gp). Sard (20 gp). Amethyst (160 gp). Citrine (20 gp). Silver pearl (160 gp). Lapis lazuli (10 gp). White pearl (160 gp). Alexandrite (400 gp). Tiger eye turquoise (10 gp). Red-brown spinel (160 gp). White pearl (160 gp). Black pearl (400 gp). Azurite (10 gp). Chrysoberyl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!