Two Llamas In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red fur is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Deep blue spinel (300 gp). Blue star sapphire (1400 gp). Red spinel (150 gp). Star ruby (1400 gp). Moonstone (20 gp). Black pearl (300 gp). Rich purple corundum (1400 gp). Eye agate (7 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Lapis lazuli (7 gp).
Wymar Sydney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown shirt with thin green vertical stripes and red pants, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Carpenter business at a young age. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Half-Orc compassion; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, In love. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 70 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Freshwater pearl (8 gp). Chalcedony (30 gp). Rhodochrosite (8 gp). Amber (140 gp). Silver pearl (140 gp). Black pearl (1300 gp). Zircon (30 gp). Chrysoberyl (140 gp). Citrine (30 gp). Sardonyx (30 gp). Fiery yellow corundum (600 gp). White pearl (140 gp). Star ruby (600 gp). Moonstone (30 gp). Blue quartz (8 gp). Deep green spinel (140 gp). Red garnet (140 gp). Malachite (8 gp). Chrysoprase (30 gp). Golden pearl (140 gp). Smoky quartz (30 gp). Bloodstone (30 gp). Azurite (8 gp).
Duergath Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" northern man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a colorful flower in his silver hair. His fierce green eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: Duergath was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 45 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1200 pp. Emerald (1500 gp). Onyx (80 gp). Banded agate (5 gp). Eye agate (5 gp). Golden pearl (140 gp). Peridot (80 gp). Azurite (5 gp). Bloodstone (80 gp). Chalcedony (80 gp). Golden yellow topaz (1400 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Aquamarine (1400 gp). Blue quartz (5 gp). Azurite (5 gp). Lapis lazuli (5 gp). Emerald (1500 gp). Smoky quartz (80 gp). Aquamarine (1400 gp). Lapis lazuli (5 gp). Rhodochrosite (5 gp). Alexandrite (1400 gp). 1 Medium magic item.
Aline Wakefield, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown pants and tee shirts. Her brown hair is lengthy and is close to two feet long. Her gray eyes peer out from beneath her small brown hat.
Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Sculptor, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Guardian, Poor. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Sard (40 gp). Freshwater pearl (13 gp). Amethyst (120 gp). Alexandrite (1100 gp). Chrysoprase (40 gp). Jet (120 gp). Alexandrite (1100 gp). Hematite (13 gp). Chrysoprase (40 gp). 1 Medium magic item.
Aelar Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and blue handkerchief worn on his right side, and carries shields. His blonde hair is matted, messy, and big. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.
History: Aelar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.
Motivation: An old rival family wants him found.
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Deep green spinel (160 gp). Black pearl (400 gp). Carnelian (30 gp). Jasper (30 gp). Rock crystal (30 gp).
Naeris Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his scythe. His chestnut hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: Naeris was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 61 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Alexandrite (900 gp). Carnelian (30 gp). Sard (30 gp). White pearl (130 gp). Blue quartz (8 gp). Azurite (8 gp). Brown-green garnet (130 gp). Freshwater pearl (8 gp). Fire opal (1100 gp). Eye agate (8 gp). Star rose quartz (30 gp). Banded agate (8 gp). Chalcedony (30 gp). Rich purple corundum (1100 gp). Blue quartz (8 gp). Carnelian (30 gp). Pink pearl (130 gp). Azurite (8 gp). Star ruby (1100 gp). 1 Medium magic item. 1 Medium magic item.
Alexandre Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His silver hair is unkempt and raggedy. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (1600 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (700 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
