Beast Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a long, brown cloak. Beneath her clothing is a huge mess of scar tissue. Her beige fur is long and unkept. She has gleaming, smiling amber eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She works hard and plays hard.
History: The child of eastern immigrants she idolized her mother. Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She's also a talented Bather, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Slave, Immigrant, Job. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Smoky quartz (60 gp). Carnelian (60 gp). Jade (40 gp). Tiger eye turquoise (7 gp). Iolite (60 gp). Carnelian (60 gp). White pearl (40 gp). Eye agate (7 gp). Blue quartz (7 gp). Alexandrite (200 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Hematite (7 gp). Onyx (60 gp). Hematite (7 gp).
Pikar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a necromancer, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Pikar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Miller. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 36 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2000 pp. Rock crystal (80 gp). Blue quartz (13 gp). Carnelian (80 gp). Malachite (13 gp). Red-brown spinel (160 gp). Malachite (13 gp). Silver pearl (160 gp). Amber (160 gp). Chrysoberyl (160 gp). Black pearl (600 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp). Aquamarine (600 gp). Red-brown spinel (160 gp). Tiger eye turquoise (13 gp). Sardonyx (80 gp). Alexandrite (600 gp). Chrysoprase (80 gp). Bloodstone (80 gp). Amethyst (160 gp). Jasper (80 gp). 1 Major magic item.
Peter Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a mace on his belt. He has a moderate pudge and is not very fit. His blonde hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. 1 Medium magic item.
Oriff Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. She wears her auburn hair up. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.
History: She was raised in a white middle class family as the only child. Her first spouse was a Dilettante, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and to end her boredom
Ideals: Joker, Pacifist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Jet (40 gp). Rhodochrosite (15 gp). Lapis lazuli (15 gp). Brown diamond (7000 gp). Aquamarine (700 gp). Smoky quartz (70 gp). White opal (500 gp). Pink diamond (7000 gp). Amethyst (40 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Lapis lazuli (15 gp). Coral (40 gp). Jade (40 gp). Fiery yellow corundum (500 gp). Black star sapphire (500 gp). Alexandrite (700 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Rhodochrosite (15 gp). Alexandrite (700 gp).
Flame Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple pastel robe with red stripes complete with hood. Her red fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.
History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Flame began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She's looking for her big break; and many dire rats want her driven away
Ideals: Pacifist, Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Adventurer. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Rock crystal (30 gp). Black opal (1000 gp). Bloodstone (30 gp). Rock crystal (30 gp). Alexandrite (600 gp). Iolite (30 gp). Blue quartz (13 gp). Malachite (13 gp). Star rose quartz (30 gp). Zircon (30 gp). Sard (30 gp). Banded agate (13 gp). Violet garnet (600 gp). Jade (70 gp). 1 Medium magic item.
Caramip Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is cut short. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Caramip studied abroad. She found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She feels threatened by others; and she desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Hedonist, Fearful. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 200 pp. Jet (160 gp). Star rose quartz (80 gp). Fire opal (700 gp). Pink pearl (160 gp). Citrine (80 gp). Clear bright green emerald (7000 gp). Onyx (80 gp). White pearl (160 gp). Blue quartz (7 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). Onyx (80 gp). Rock crystal (80 gp). Iolite (80 gp). Chrysoprase (80 gp). Black pearl (900 gp). Lapis lazuli (7 gp). Violet garnet (900 gp). Chalcedony (80 gp). Banded agate (7 gp). Fiery yellow corundum (700 gp). Red spinel (160 gp).
Paelias Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His tied-back hair is black. His eyes are violet and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Impeccable. Flaws: Impulsive, Secretive. Bonds: Nature. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. A silver and pearl hairclip (60 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Cloth of gold vestments (50 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2400 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!