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NPC Generator

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Advanced [show]


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and a wedding ring on her right hand. She wears her chestnut hair up. Her fierce gray eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Hlin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Guardian, Poor. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Hlin Dankil, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 145 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 20 (+5)17 (+3) 14 (+2)6 (-2)
Skills Athletics +9, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Tourmaline (110 gp). Black pearl (1300 gp). Amber (110 gp). Jasper (50 gp). Golden yellow topaz (1300 gp). Citrine (50 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. She keeps her white fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Shadow lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Shadow took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and doesn't want to be a body guard and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Family. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Shadow Of Ivory, Female Tabaxi Druid 18
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 77 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Nature +7, Persuasion +9
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 7000 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1700 gp). A delicate silver chain set with a tourmaline (90 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1700 gp). A delicate silver chain set with a tourmaline (90 gp). Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1700 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Matilda Ramsey, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown cloak and cross-gartered green stockings. She wears a wide-brimmed hat to cover her moderate length red hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Matilda grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Dilettante.

Motivation: To prove her worth to the world; and to be a tanner again

Ideals: Extrovert. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Matilda Ramsey, Female Human Druid 15
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 9 (-1)5 (-3)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (170 gp). 1 Medium magic item.


Social Check DCs


Pandjed Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. He has dyed his greying white crest a little too much giving a sharp white color. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Rich, Adventurer. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Pandjed Fharngnarthnost, Male Dragonborn Druid 15
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 64 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +5, Deception +8
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Fire opal (400 gp). Golden yellow topaz (1300 gp). Hematite (12 gp). Golden yellow topaz (1300 gp). Citrine (60 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her tied-back hair is blonde. Her amber eyes peer out from beneath her deerstalker red hat.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born to a Adventurer, her mother struggled to pay the bills. Jo was born on a far western plains where she grew up under the tutelage of her mother, an expert Shoemaker. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a shoemaker and was forced into it by her family

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jo Wildcloak, Female Halfling Druid 18
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 87 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)17 (+3) 14 (+2)6 (-2)
Skills Perception +8, Religion +9
Senses Passive Perception 19
Languages Common, Halfling, Abyssal, Druidic, Celestial
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 13000 gp. Iolite (30 gp). Iolite (30 gp). Alexandrite (1400 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). Star rose quartz (30 gp). Amber (130 gp). Blue sapphire (1600 gp). Star rose quartz (30 gp). Deep blue spinel (1400 gp). Bloodstone (30 gp). Citrine (30 gp). Alexandrite (1400 gp). Eye agate (6 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Amber (130 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Blue quartz (6 gp). Red spinel (130 gp). Chrysoprase (30 gp). Iolite (30 gp). Sardonyx (30 gp). Aquamarine (1400 gp). Zircon (30 gp). Tourmaline (130 gp). Black pearl (1400 gp). Red-brown spinel (130 gp). Zircon (30 gp). Aquamarine (1400 gp). Moss agate (6 gp). Banded agate (6 gp). Amber (130 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gormogord Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Joker, Logical. Flaws: Selfish, Antagonistic. Bonds: Family. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Gormogord Stoutbridge, Male Halfling Druid 18
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 113 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +9, Nature +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Don Axton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the east. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Don Axton, Male Human Druid 15
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1100 pp. 1 Medium magic item.


Social Check DCs

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