Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light pastel in addition to tight pants. His black fur is still thick. His face is covered beneath a completely black helmet.
Personality: Edge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Edge has worked very hard to control his curse. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern; and wants his loneliness to end
Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Elven, Sylvan, Giant
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1000 pp.
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Justice, Optimist. Bonds: Attractive, Adventurer. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Chalcedony (80 gp). White opal (400 gp). Jet (70 gp). Tiger eye turquoise (8 gp). Aquamarine (1400 gp). Lapis lazuli (8 gp). White opal (400 gp). Citrine (80 gp). Hematite (8 gp). Red spinel (70 gp). Fiery yellow corundum (400 gp). Tiger eye turquoise (8 gp). Rose (80 gp). Deep blue spinel (1400 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Jade (70 gp). Peridot (80 gp). 1 Medium magic item. 1 Medium magic item.
Mardnab Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Mardnab studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Athletic, Optimist, Gifted. Flaws: Lazy. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 8
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +2 / 4d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Chrysoberyl (90 gp). Brown-green garnet (90 gp). Jet (90 gp). Alexandrite (800 gp). Amethyst (90 gp). Carnelian (60 gp). Obsidian (11 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Rhodochrosite (11 gp). Violet garnet (800 gp). Chrysoberyl (90 gp). Rock crystal (60 gp). Violet garnet (800 gp). Black pearl (800 gp). Rose (60 gp). Deep blue spinel (800 gp). Citrine (60 gp). Zircon (60 gp). Blue quartz (11 gp).
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. Her blonde hair is wavy and long. Her eyes are brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Bounty Hunter and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her sister to traveling adventurers; and to be a servant again
Ideals: Joker. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Tiger eye turquoise (13 gp). Deep blue spinel (800 gp). Sard (40 gp). Star ruby (1400 gp). Jet (110 gp). Deep blue spinel (800 gp). White pearl (110 gp). Blue sapphire (1400 gp). Jade (110 gp). Rhodochrosite (13 gp). Fiery yellow corundum (1400 gp). Jet (110 gp). Fire opal (1400 gp). Sard (40 gp). Golden yellow topaz (800 gp). Sardonyx (40 gp). Red garnet (110 gp). Azurite (13 gp). Lapis lazuli (13 gp). 1 Medium magic item.
Avelina Gyula, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'10" and wears a brown costume with the symbols of strength on her torso. Her golden hair has been sun bleached extensively. She is baby faced.
Personality: She is overprotective of those who hire her services. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Avelina's homeland. Avelina decided to take the middle way and become a bodyguard. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Miller, and she later adopted a second son.
Motivation: She doesn't get along with people that don't share her tastes; and wants to raise her children well
Ideals: Fighting, Impeccable. Bonds: Guardian, Immigrant, Family. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Azurite (14 gp). Deep blue spinel (300 gp). Moonstone (70 gp). Red-brown spinel (110 gp). Carnelian (70 gp). Deep blue spinel (300 gp). Deep green spinel (110 gp). Black star sapphire (900 gp). Onyx (70 gp). Rhodochrosite (14 gp). Alexandrite (300 gp). Aquamarine (300 gp).
Nogu Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Cartwright, Nogu learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Philantrophist, Fighting. Flaws: Selfish, PTSD. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Golden yellow topaz (1200 gp). Peridot (70 gp). Chalcedony (70 gp). Smoky quartz (70 gp). Amber (130 gp). Deep green spinel (130 gp). Jasper (70 gp). Eye agate (9 gp). Rhodochrosite (9 gp). Azurite (9 gp). Blue quartz (9 gp). Jet (130 gp). Tiger eye turquoise (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a pastel suit, black shirt, and tan tie. He keeps his cinnamon fur in a flapper bob. This amber eyed easterner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: Sold as a small child to a slaver, Edge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Persistence. Bonds: Attractive, Mentor, Rich, Family. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Golden yellow topaz (1200 gp). Golden pearl (150 gp). Chrysoprase (40 gp). White opal (1300 gp). Azurite (7 gp). Chrysoprase (40 gp). Black pearl (1200 gp). Amber (150 gp). Deep blue spinel (1200 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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