Dalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop hair cut. Her eyes are violet and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a plains tribe. In her 11th year, her parents were killed by a drow raid, leaving Dalaba alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Dalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: A deep hatred of drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
Halander Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red tunic with white highlights, and long grey pants that bunch up around his shoes. His white hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Performer, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Performer again; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 19)
Armor Class 14
Hit Points 93 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 5d8-3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 21000 gp. 1 Major magic item.
Urshar Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a large grey jacket. She wears her brown hair up. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a Seamstress, her father struggled to pay the bills. Through the years after Urshar was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Urshar's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Marry her brother to traveling adventurers; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Adventurer, Family. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Moss agate (12 gp). Chrysoberyl (100 gp). Onyx (50 gp). Red spinel (100 gp). Aquamarine (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Solomon Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears grey painted combat armor at almost all times. His left hand appears badly burned and disfigured. His auburn hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: Eccentric and domineering, Solomon will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Solomon was born with his mother's beautiful face. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Bonds: Attractive, Family. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Sard (80 gp). Fiery yellow corundum (1000 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Amber (110 gp). Violet garnet (1400 gp). Sardonyx (80 gp). Tourmaline (110 gp). Carnelian (80 gp). 1 Medium magic item.
Darrak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Healer, who enjoyed hunting, Darrak was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has never given up on his singing dream.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Black pearl (400 gp). Tourmaline (120 gp). Bloodstone (50 gp). Bloodstone (50 gp). Alexandrite (400 gp). Coral (120 gp).
Ilanis Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports auburn long hair. Her eyes are likewise gray.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Ilanis enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 17 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver chalice with lapis lazuli gems (160 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (200 gp).
Barendd Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. He has no hair. His hazel eyes peer out from beneath his top brown hat.
Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is a Lycanthrope in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 131 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Moss agate (7 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Peridot (20 gp). Aquamarine (200 gp). Star rose quartz (20 gp). Black pearl (200 gp). Fire opal (1100 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Chalcedony (20 gp). Hematite (7 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
