Heskan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a green poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has wavy bronze crest. He has red eyes and a green hat with a black feather.
Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.
History: Heskan was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Slave, Family. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 76 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 pp.
Reynard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries scythes. His silver hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Fearful, Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Red-brown spinel (160 gp). Coral (160 gp). Jasper (20 gp). Rhodochrosite (15 gp). Obsidian (15 gp). 1 Medium magic item.
Dagger Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her fur is cut close to her head. Her eyes are amber and beady.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the west her family was never financially stable. Through the years after Dagger was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dagger's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Dagger and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. Fire opal (1600 gp). Azurite (6 gp). Alexandrite (200 gp). Blue diamond (2000 gp). Pink pearl (140 gp). Peridot (60 gp). Obsidian (6 gp). Blue quartz (6 gp). Amber (140 gp). Citrine (60 gp). Malachite (6 gp). Eye agate (6 gp). Alexandrite (200 gp). Violet garnet (200 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of bastard swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Windy was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Windy's father didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease, Addict. Bonds: Rich. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 12000 gp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (8000 gp). A silver and pearl hairclip (30 gp). Gold and topaz bottle stopper cork (1000 gp). A delicate brass dragon egg (30 gp). Carved bone or ivory statuette (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A delicate silver chain set with a tourmaline (30 gp). A necklace of small pink pearls (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A small bag of saffron. (30 gp).
Barendd Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Barendd hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp.
Elizabeth Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.
History: Elizabeth hails from a village terrorized by dire rats. In her 13th year, her parents were killed by a dire rats raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She was granted arcane powers by her dying brother.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll, Giant, Halfling
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1100 pp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Carved bone or ivory statuette (50 gp). A roughly beaten golden orb (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is portly but not overly obese. She wears a top hat to cover her moderate length orange fur. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in a small mountains village. Her mother was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Citrine (70 gp). Blue quartz (6 gp). Obsidian (6 gp). Deep green spinel (130 gp). Azurite (6 gp). Moonstone (70 gp). Pink pearl (130 gp). Peridot (70 gp). Fiery yellow corundum (800 gp). Black pearl (600 gp). Sardonyx (70 gp). Sardonyx (70 gp). Banded agate (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
